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Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
When an UAC prompt is given the stream freezes until resolved, and it is invisible
Expected Behavior
UAC prompt is visible and interactable as always using the Desktop duplication API
Additional Context
I was having issues with the Xbox gamebar (it was invisible), and found in this repo that a beta usage of a different API for capturing the desktop had resolved this issue in the latest prelease, so I installed it and ran sunshine manually instead of using the service as described, this did resolve the invisible game bar issue, however it seems that now I cannot see windows UAC prompts
Host Operating System
Windows
Operating System Version
Windows 11 Pro Build 26100
Architecture
amd64/x86_64
Sunshine commit or version
v2024.1223.230344
Package
Windows - installer (recommended)
GPU Type
NVIDIA
GPU Model
Quadro P1000 PNY 4G
GPU Driver/Mesa Version
566.03
Capture Method
Windows.Graphics.Capture (Windows)
Config
capture = wgc
Apps
Relevant log output
[2024-12-26 02:45:17.359]: Info: New streaming session started [active sessions: 1]
[2024-12-26 02:45:17.554]: Info: nvprefs: No need to modify application profile settings
[2024-12-26 02:45:17.554]: Info: nvprefs: No need to modify global profile settings
[2024-12-26 02:45:17.590]: Info: CLIENT CONNECTED
[2024-12-26 02:45:17.872]: Info: Audio capture format is [F32 48000 2.0]
[2024-12-26 02:45:17.873]: Info: Opus initialized: 48 kHz, 2 channels, 512 kbps (total), LOWDELAY
[2024-12-26 02:45:17.969]: Info:
Device Description : NVIDIA Quadro P1000
Device Vendor ID : 0x000010DE
Device Device ID : 0x00001CB1
Device Video Mem : 4004 MiB
Device Sys Mem : 0 MiB
Share Sys Mem : 12252 MiB
Feature Level : 0x0000B100
Capture size : 1920x1080
Offset : 0x0
Virtual Desktop : 1920x1080
[2024-12-26 02:45:17.970]: Info: Active GPU has HAGS enabled
[2024-12-26 02:45:17.970]: Info: Using realtime GPU priority
[2024-12-26 02:45:17.970]: Info:
Colorspace : DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709
Bits Per Color : 8
Red Primary : [0.679688,0.30957]
Green Primary : [0.206055,0.693359]
Blue Primary : [0.151367,0.0546875]
White Point : [0.313477,0.329102]
Min Luminance : 0.5 nits
Max Luminance : 270 nits
Max Full Luminance : 270 nits
[2024-12-26 02:45:18.069]: Info: Creating encoder [hevc_nvenc]
[2024-12-26 02:45:18.070]: Info: Color coding: SDR (Rec. 601)
[2024-12-26 02:45:18.070]: Info: Color depth: 8-bit
[2024-12-26 02:45:18.070]: Info: Color range: MPEG
[2024-12-26 02:45:18.151]: Info: NvEnc: created encoder HEVC P1 two-pass
The text was updated successfully, but these errors were encountered:
GaryCraft
changed the title
Invisible UAC on Windows.Capture API
Invisible UAC on Windows.Graphics.Capture API
Dec 26, 2024
Is there an existing issue for this?
Is your issue described in the documentation?
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
When an UAC prompt is given the stream freezes until resolved, and it is invisible
Expected Behavior
UAC prompt is visible and interactable as always using the Desktop duplication API
Additional Context
I was having issues with the Xbox gamebar (it was invisible), and found in this repo that a beta usage of a different API for capturing the desktop had resolved this issue in the latest prelease, so I installed it and ran sunshine manually instead of using the service as described, this did resolve the invisible game bar issue, however it seems that now I cannot see windows UAC prompts
Host Operating System
Windows
Operating System Version
Windows 11 Pro Build 26100
Architecture
amd64/x86_64
Sunshine commit or version
v2024.1223.230344
Package
Windows - installer (recommended)
GPU Type
NVIDIA
GPU Model
Quadro P1000 PNY 4G
GPU Driver/Mesa Version
566.03
Capture Method
Windows.Graphics.Capture (Windows)
Config
Apps
Relevant log output
The text was updated successfully, but these errors were encountered: