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CMakeLists.txt
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CMakeLists.txt
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##########################################
# Edge Classic - CMake Script
##########################################
cmake_minimum_required(VERSION 3.20)
project(
edge-classic
LANGUAGES C CXX
VERSION 0.1.0
)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED True)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
option(EDGE_GL_ES2 "Enable GLES2 Rendering Backend" OFF)
option(EDGE_SANITIZE "Enable code sanitizing" OFF)
option(EDGE_PROFILING "Enable Profiling" OFF)
include("${CMAKE_SOURCE_DIR}/cmake/EDGEClassic.cmake")
if ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "AppleClang")
set(CLANG true)
else()
set(CLANG false)
endif()
if (EMSCRIPTEN)
include("${CMAKE_SOURCE_DIR}/cmake/Emscripten.cmake")
endif()
if (MSVC)
# These are needed for MSVC to play ball as much as possible
# with the /EHs- flag
add_definitions("-D_HAS_EXCEPTIONS=0 -D_STATIC_CPPLIB")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fp:fast /EHs- /GR-")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fp:fast /EHs- /GR-")
if (NOT CLANG)
# get the number of logical cores for parallel build
cmake_host_system_information(RESULT LOGICAL_CORES QUERY NUMBER_OF_LOGICAL_CORES)
math(EXPR COMPILE_CORES "${LOGICAL_CORES} - 1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP${COMPILE_CORES}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP${COMPILE_CORES}")
endif()
# Disable some very noisy warnings from the MSVC build
# CRT security and POSIX deprecation warnings
add_definitions("-D_CRT_SECURE_NO_WARNINGS /wd4996")
# Loss of precision/data on assignment, requires lots of explicit casting
add_definitions("/wd4244 /wd4267")
# Unreferenced formal parameter, and there are many of these
add_definitions("/wd4100")
# warning level for edge specific source files
set (EDGE_WARNINGS "/W4")
# To use the sanitizer with MSVC, you will need to either have your Visual Studio
# or Build Tools install in your PATH variable, or copy the appropriate DLL to the program
# folder before launching. The paths and filenames can vary based on your setup,
# but, as an example, for a 64-bit Debug build using MSVC 2022 Build Tools, the path would be
# C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\<version number>\bin\Hostx64\x64
# and the file would be clang_rt.asan_dbg_dynamic-x86_64.dll
if (EDGE_SANITIZE AND MSVC_VERSION GREATER_EQUAL 1929)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /fsanitize=address /Oy-")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /fsanitize=address /Oy-")
endif()
if (CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++98-compat -Wno-c++98-compat-pedantic")
endif()
set(CMAKE_EXE_LINKER_FLAGS "/SUBSYSTEM:WINDOWS")
else()
if (WIN32 AND CLANG)
add_definitions("-D_CRT_SECURE_NO_WARNINGS")
endif()
# warning level for edge specific source files
set (EDGE_WARNINGS -Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers -Wno-deprecated-declarations)
if (NOT CLANG)
set (EDGE_WARNINGS ${EDGE_WARNINGS} -Wno-stringop-truncation -Wno-stringop-overflow)
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-exceptions -fno-strict-aliasing")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti -fno-strict-aliasing")
if (EDGE_SANITIZE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -fno-omit-frame-pointer")
set(CMAKE_EXE_LINKER_FLAGS "-fsanitize=address -static-libasan")
endif()
if (MSYS)
set(CMAKE_EXE_LINKER_FLAGS "-static -mwindows")
endif()
endif()
if (MSVC)
set(SDL2_DIR "${CMAKE_SOURCE_DIR}/libraries/sdl2")
endif()
find_package(SDL2 REQUIRED)
if (APPLE)
include_directories(${SDL2_INCLUDE_DIR})
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "arm64" AND APPLE)
add_compile_definitions(APPLE_SILICON)
elseif(${CMAKE_SYSTEM_PROCESSOR} MATCHES "x86_64" AND APPLE)
add_compile_definitions(NOT_APPLE_SILICON)
endif()
endif()
if(${CMAKE_SYSTEM} MATCHES "BSD")
include_directories("/usr/local/include")
endif()
if (NOT EDGE_GL_ES2)
find_package(OpenGL REQUIRED)
else()
add_definitions(-DEDGE_GL_ES2)
endif()
add_subdirectory(libraries)
add_subdirectory(source_files)