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MAPINFO.txt
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MAPINFO.txt
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GameInfo
{
PlayerClasses = "DinahPlayer"
InfoPage = "EEHELP1"
cursorpic = "CBATCURS"
AddInfoPage = "EXEXHNT1", "EXEXARMR", "EXEXWEP1", "EXEXWEP2", "EXEXWEP3", "EXEXWEP7", "EXEXIPP1", "EXEXITM1", "EXEXMON1"
AddEventHandlers = "TiltPlusPlusHandler", "DD_EventHandler", "DD_StaticEventHandler", "EEWaterHandler", "EVP_FootstepsInit", "EE_DHIEvent", "SecretFixerGiver"
statusbarclass = "DDStatusBarMain"
StatScreen_Single = "DDStatScreen_SP"
QuitMessages = "$QUITMSG", "$QUITMSG1", "$QUITMSG2", "$QUITMSG3", "$QUITMSG4", "$QUITMSG5", "$QUITMSG6", "$QUITMSG7", "$QUITMSG8", "$QUITMSG9", "$QUITMSG10", "$QUITMSG11"
}
DamageType Falling
{
NoArmor
}
skill baby
{
SpawnFilter = Baby
Name = "\c[blue]Sissy Sparkler Show"
Key = "s"
}
skill easy
{
SpawnFilter = Easy
Name = "\c[green]Lit Bag of Snakes"
Key = "l"
}
skill normal
{
SpawnFilter = Normal
Name = "\c[yellow]Roman Candle Skirmish"
Key = "r"
}
skill hard
{
SpawnFilter = Hard
Name = "\c[red]Cherry Bomb in the Toilet"
Key = "c"
}
skill nightmare
{
SpawnFilter = Nightmare
Name = "\c[purple]Basically Illegal Explosives"
Key = "b"
}
DoomEdNums
{
1041 = UnmakerEE
1042 = UnmakerEEUpgrade1
1043 = UnmakerEEUpgrade2
1044 = UnmakerEEUpgrade3
1045 = SigilPickup
2030 = TerrorSphere
3100 = NightmareSpectre
3101 = VoidDarkImp
3102 = STDarkImp
3110 = BloodDemon
3118 = Hammerduck
3119 = Planter
3121 = Centaurion
3125 = RailArachnotron
3129 = PlanterBird
3205 = PlasmaGuy
3207 = RocketLauncherGuy
3333 = BruiserDemon
4119 = Manchineel
4121 = CentaurionSgt
4835 = CzBall
5003 = DarkImp
5005 = SuperShotgunGuy
5006 = Cacolantern
5007 = Hectebus
5008 = Belphegor
5015 = Abaddon
5119 = RoseMother
5121 = GameMother
5123 = HandMother
5129 = HandMotherVac
5229 = SpiderCenser
5230 = Galgoyle
5231 = Knucklehead
5232 = Killetante
5233 = Shillfish
5234 = Bellefish
5235 = KilletanteSoloist
5294 = Bellefish_Fly
5527 = GlobeMotherSpawner
5528 = GlobeMother
5529 = MossMother
6007 = MysteryItem
6008 = MysteryItem2
6123 = Geyser
6129 = HandmotherPhaseA
6131 = HandMotherPhaseB
6132 = HandMotherPhaseC
6230 = Galgoyle_Hide
7231 = Centaurion_Hedge
7232 = Hammerduck_Hedge
7233 = Killetante_Hedge
8845 = SpellDiaryEE
9037 = BetaLostSoul
9230 = SphinxMother
9886 = KilletanteEffigy
9887 = AfasDrop
9888 = LegendaryMedicine
9889 = ItemSatchel
9890 = MegaSatchel
9891 = PortalSatchel
9892 = ArmorScrapKit
9896 = TurkeyDinner
9897 = PigRoastDish
9898 = GourmetMeal
9899 = FoodPlateFruit
9901 = CupOfRageMax
9902 = CupOfRage
9903 = CupOfGoldenRage
10002 = RatWander
10093 = RatFriend
10305 = Vitriola
10410 = ArmorStatue
10411 = ArmorHeadless
10412 = Brazier
10413 = CandleStand
10414 = Chains
10417 = Fireplace
10418 = CeilingLamp
10419 = Pillar1
10420 = Pillar2
10421 = Vase1
10422 = Pillar4
10423 = Pillar5
10424 = Pillar6
10425 = Vase2
10426 = Vase3
10427 = Gourd
10428 = Stalag
10429 = Statue1
10430 = Statue2
10431 = Statue3
10432 = StoolSmall
10433 = Tree1
10434 = Tree2
10435 = Tree3
10436 = Tree4
10437 = Table1
10438 = Table2
10439 = Table3
10440 = SkullTorch
10441 = LabJunk1
10442 = LabJunk2
10443 = LabJunk3
10444 = LabJunk4
10445 = LabJunk5
10446 = LabJunk6
10447 = LabJunk7
10449 = TreeOak
10450 = CentaurStatue
10451 = MemoryPapa
10452 = MemoryDinah
10453 = MemoryDinahSit
10454 = Faucet
10455 = TableFancy
10456 = StoolFancy
10457 = PillarFancy
10458 = Keg
10459 = WineSet
10460 = LampFancy
10461 = SunGlobe
10462 = MemoryPapaHurt
10463 = MotherHead
10464 = StatueGalg
10465 = StatueGalg_Pillar
10466 = StatueGalg_Gray
10467 = StatueGalg_Gold
10476 = Globe_Y
10576 = Globe_Y_Big
10477 = Globe_R
10577 = Globe_R_Big
10478 = Globe_P
10578 = Globe_P_Big
10479 = Globe_B
10579 = Globe_B_Big
10480 = Globe_A
10580 = Globe_A_Big
10481 = Globe_G
10581 = Globe_G_Big
10590 = TeaPot
10591 = TeaSaucer
10592 = Tea_Ready
10598 = Pianoman
10599 = Singer
10600 = Bet_Ready
10602 = FoodPlate1
10603 = FoodPlate2
10604 = FoodPlate3
10605 = FoodPlate4
10607 = Skillet
10608 = SkilletSizzle
10609 = Snowman
10593 = ReelHeel_Loser
10594 = ReelHeel_Broken
10595 = ReelHeel_Cherry
10596 = ReelHeel_AppleWine
10597 = ReelHeel_Ammo
10697 = ReelHeel_Jackpot
10701 = Sphinx
10702 = RouletteWheelSpin
10710 = RouletteEmpty
10711 = ProptreeA
10712 = ProptreeB
10713 = HoganTarget_Good
10714 = HoganTarget_Bad
10716 = HoganTarget
10718 = HoganTarget_GTut
10719 = HoganTarget_BTut
10721 = MiniTank_Green
10722 = MiniTank_Brown
10723 = MiniTank_Green_Scout
10724 = MiniTank_Brown_Scout
10725 = MiniTank_Green_Battery
10726 = MiniTank_Brown_Battery
10727 = BowlingPin
10728 = BowlingBallPickup
10729 = CandleWhip
10731 = Chalkboard
10732 = Easel
10733 = StatueChurch
10734 = TreeOrchard
10735 = StatueHero
10736 = StatueBabe
10737 = StatueKey
10738 = Topiary_Tree
10739 = Topiary_Bird
10740 = Topiary_Triple
10741 = Topiary_Hammerduck
10742 = Topiary_Centaurion
10743 = Topiary_Killetante
10754 = OldPipe
10764 = TreeSapling
10774 = GoldArmor
10775 = GoldArmorHeadless
10831 = Teacher_Krag
10832 = Teacher_Quis
10833 = Teacher_Lauritz
10834 = Teacher_Jorg
10835 = Teacher_Vokter
10839 = QuisFake
10844 = Nurse
10891 = KragBall
10931 = Vokter_Stand
10932 = Chef1
10933 = Lady1
10934 = Lady1Sit
10935 = DudePipe
10936 = DudeCape
10937 = LadyNun
10938 = DudeBeret
10939 = DudeStick
10940 = DudePaper
10941 = KidWashGirl1
10942 = KidWashBoy1
10943 = KidSweep1
10944 = KidBoy1
10945 = KidPaper1
10962 = Haig
10963 = Frieda
10971 = KidWashGirl2
10972 = KidWashBoy2
10973 = KidSweep2
10974 = KidBoy2
10975 = KidPaper2
10976 = KidSword
10977 = KidSwordFat
10978 = KidPaint
10979 = KidMagic
10980 = KidSwordEx1
10983 = Lady2
10984 = Lady2Sit
10985 = LadyHasselstrand
10986 = LadyHasselstrandSit
10993 = Lady3
11305 = Jugger
11306 = ReelHeel
11368 = NetherDarkImp
11501 = PalaceKeyNew
11776 = FancyChair
11777 = GalgoyleStatue_Flipped
11778 = GalgoyleBase_Flipped
11784 = CremeDeBratte
11785 = CremeDeBratte_Torched
11787 = VokterCannon
11788 = TurretHole
11789 = JorgSphereCannon
11790 = SphereTurretHole
11794 = Angel_Prop
21794 = ArchAngel_Prop
11791 = Delila
11792 = Mother_Spirit
11793 = Father_Spirit
11795 = PushyAngel
21795 = PushyArchAngel
11796 = BigBalloon_Green
11797 = BigBalloon_Purple
11798 = Peter
11799 = BarrierBeam
11800 = AngelKey
12999 = Tempest_Ghost
13996 = Tempest_Forsaken
13999 = Stauf
11806 = Reaper
11807 = Forsaken
11808 = Devil
11824 = FractalChicken
11825 = FractalChick
11826 = FractalHen
11827 = Forsaken_Jorgensen
11907 = Forsaken_Prop
11996 = Quisling_Ghost
11997 = Krag_Ghost
11998 = Lauritz_Ghost
12011 = CherryBombPickup
12012 = CherryBombSchematic
12015 = PalaceKey
12016 = ClockGear
12017 = BRocketPickup
12018 = SpinnerPickup
12019 = HourHand
12020 = Helm
12021 = TeaCup
12091 = SnakePickup
12121 = PortraitApple
12122 = PortraitGame
12123 = PortraitRose
12124 = PortraitKey
12125 = PortraitMoon
12126 = PortraitDog
12305 = Juggette
12437 = PikeAmmo
12438 = PikeAmmoBig
12445 = VacAmmo
12446 = VacAmmoBig
12447 = EggAmmo
12448 = EggAmmoBig
12457 = BlunderAmmo
12458 = BlunderAmmoBig
12467 = MalletAmmo
12468 = MalletAmmoBig
12475 = JackAmmo
12476 = JackAmmoBig
12478 = MusicAmmo
12479 = MusicAmmoBig
12488 = CandleAmmo
12489 = CandleAmmoBig
12572 = RageSphere
13019 = PopperPickup
13020 = ArcadeChip
23020 = Money_Ducat
13119 = HellWarrior
13126 = DoorBell
13127 = RevisionaryBrush
13128 = Planet_R
13129 = Planet_P
13130 = Planet_B
13131 = Planet_A
13132 = Planet_G
13148 = WizardWater
13149 = E3Book
13150 = FriedaVoice
13151 = PipePickup
13152 = RatPotion
13160 = EdithVoice
13162 = TimePotion
13163 = LightningBolt
13164 = FuryPotion
13172 = BirdPotion
13365 = HarmonySphere
15015 = GalaApple
15016 = AppleWine
15017 = KnightGown
15018 = KnightGown2
15019 = KnightGown3
15020 = KnightGown4
15021 = GoldApple
15022 = PlatinumApple
15023 = PrismaApple
15035 = Manchineel_Ceiling
15126 = DivingHelm
15127 = RevisionaryBrush_Flipped
15128 = Pike_Flipped
15129 = TreeOak_Flipped
15130 = LabJunk5_Flipped
15131 = GalaApple_Flipped
15132 = AppleWine_Flipped
15133 = PalaceKey_Flipped
15134 = KnightGown_Flipped
15135 = AppleWine_Display
15136 = DivingHelm_Display
17602 = FoodPlateFinal
17603 = MessengerBird
19127 = Planet_Y
19152 = GoldHelm
19153 = FosnaStandard
19154 = FancyFork
20000 = FusionArachnotron
20303 = PuddingDog
20304 = PuddingPup
20453 = MemoryMother
20454 = MemoryMotherProne
20842 = FancyChandelier
20843 = FancyChandelier2
21122 = FlyingBalrogDVDS
21305 = Muddernaut
21333 = PracticeTarget
21334 = PracticeTarget2
21893 = PrayerCandle_Prop
21894 = PrayerCandle
21895 = Memory5
21896 = Memory4
21897 = Memory3
21898 = Memory2
21899 = Memory1
22895 = Money_Sequin
22896 = GreedChest
22897 = WrathChest
25220 = DeadHellWarrior
25221 = EvilWarriorShield
7109 = PyroDemon
22433 = LostSoulAnnoying
22547 = ForgottenOne
24114 = FemaleRailZombie
26501 = ZombiemanNew
26505 = RepeaterZombie
26507 = KarasawaGuy
26509 = ShotgunGuyNew
26512 = ChaingunGuyNew
26513 = BFGGuy
26515 = DoomImpNew
26518 = DemonNew
26519 = SpectreNew
26520 = LostSoulNew
26521 = BloodSpectre
26522 = ChaingunDemon
26523 = RevenantNew
26524 = ChaingunSpectre
26525 = Minigunner
26526 = ArachnotronMK2
26527 = CacodemonNew
26528 = SuicideBomber
26531 = PainElementalNew
26535 = ArachnotronNew
26538 = HellKnightNew
26540 = MancubusNew
24559 = Daedabus
26543 = ArchvileNew
26546 = BaronofHellNew
26552 = SpiderMastermindNew
26554 = CyberdemonNew
26898 = RandomAppleSpawnerAlways
26899 = RandomAppleSpawner
26901 = GraveItemRandomizer
26902 = RandomWeaponSpawner
27024 = MiniBerserk
27027 = DoubleSphere
27028 = GuardSphere
27029 = HasteSphere
27030 = ExpeditionHat
27031 = ClassyRibbon
27032 = TeleGlitterGenerator1Ex
27033 = TeleGlitterGenerator2Ex
27034 = MAManual
//27325 =
28847 = Statue_Viking_R
28848 = Statue_Viking_L
28849 = ToyDuck
28850 = Seaweed1
28851 = Seaweed2
28852 = Seaweed3
28853 = Seaweed4
28854 = Dragon_Chatty
28855 = Dragon_Beatup
28856 = Effigy
28857 = Effigy_Dinah
28858 = EvilDinah
29858 = EvilDinahEE
28859 = Tempest_Angry
28860 = Delila_Angry
28862 = FosnianCandle
28863 = Tempest_Boss
28864 = Delila_Boss
28893 = LilFirecracker
28894 = BigRedRose
28895 = BigGoldRose
28896 = Haig_Heaven
28897 = Frieda_Heaven
28899 = EffigyDinah
30001 = UltraMastermind
30002 = HellCleric
30003 = FlyingBalrog
30104 = ArchonOfHell
30110 = Demolisher
30111 = Annihilator
30112 = Diabloist
30115 = DeathIncarnate
30116 = HadesSphere
30128 = Cybruiser
30130 = HadesElemental
30134 = HadesOverLord
31205 = CrazyBallDD
31253 = FireworksSpawner
31254 = StrangeCrystalBall
31500 = EEFOVTriggerObject2
31801 = HandmotherPhaseAClone
31802 = HandmotherPhaseBClone
31803 = HandmotherPhaseCClone
31804 = HandMotherVacClone
31805 = SphinxMotherClone
31806 = MossMotherClone
31807 = GlobeMotherClone
31808 = GameMotherClone
31809 = RoseMotherClone
31841 = Teacher_KragClone
31842 = Teacher_QuisClone
31843 = Teacher_LauritzClone
31844 = Teacher_JorgClone
31845 = Teacher_VokterClone
31846 = JorgSphereCannonClone
31863 = Tempest_BossClone
31864 = Delila_BossClone
31907 = CupOfTea
31947 = WizardPike
31957 = Scrambler
31967 = Blunderaxe
31968 = BlunderAxeSchematic
31970 = AppleJack
31977 = CricketBat
31980 = SuperVac
32080 = SuperVacSchematic
31981 = Grimophone
31982 = GrimophoneMicrochip
32110 = RandomHealthSpawner1
32767 = DelilaDorsey_HelperFriend
}
map titlemap "Explosive Expedition TITLEMAP :V"
{
levelnum = 1799
music = ""
}
defaultmap
{
allowjump
allowcrouch
allowfreelook
ProperMonsterFallingDamage
}
map eet01 "Explosive Expedition - Basic Tutorial V:"
{
levelnum = 1801
music = "BGMGARDN"
sky1 = "SKY2A", -0.012
nointermission
cluster = 100
strifefallingdamage
}
map eet02 "Explosive Expedition - Advanced Tutorial V:"
{
levelnum = 1802
music = "BGMCORT"
sky1 = "BSKY2", 0
nointermission
cluster = 100
strifefallingdamage
}
map eet03 "Explosive Expedition - Expert Tutorial V:"
{
levelnum = 1803
music = "BGMGARDN"
sky1 = "SKY2A", -0.012
nointermission
cluster = 100
strifefallingdamage
}
cluster 100
{
hub
}
Intermission Inter_Cast
{
Image
{
// This is only here to initialize the background and the music
Background = "$bgcastcall"
Time = -1
Music = "$MUSIC_EVIL"
}
Link = Doom2Cast
}
Intermission Doom2Cast
{
Cast
{
CastClass = "Zombieman"
CastName = "$CC_ZOMBIE"
AttackSound = "Missile", 1, "grunt/attack"
}
Cast
{
CastClass = "ShotgunGuy"
CastName = "$CC_SHOTGUN"
AttackSound = "Missile", 1, "shotguy/attack"
}
Cast
{
CastClass = "ChaingunGuy"
CastName = "$CC_HEAVY"
AttackSound = "Missile", 1, "chainguy/attack"
AttackSound = "Missile", 2, "chainguy/attack"
AttackSound = "Missile", 3, "chainguy/attack"
}
Cast
{
CastClass = "DoomImp"
CastName = "$CC_IMP"
AttackSound = "Missile", 2, "imp/attack"
}
Cast
{
CastClass = "Demon"
CastName = "$CC_DEMON"
AttackSound = "Melee", 1, "demon/melee"
}
Cast
{
CastClass = "LostSoul"
CastName = "$CC_LOST"
AttackSound = "Missile", 1, "skull/melee"
}
Cast
{
CastClass = "Cacodemon"
CastName = "$CC_CACO"
AttackSound = "Missile", 1, "caco/attack"
}
Cast
{
CastClass = "HellKnight"
CastName = "$CC_HELL"
AttackSound = "Missile", 1, "baron/attack"
}
Cast
{
CastClass = "BaronOfHell"
CastName = "$CC_BARON"
AttackSound = "Missile", 1, "baron/attack"
}
Cast
{
CastClass = "Arachnotron"
CastName = "$CC_ARACH"
AttackSound = "Missile", 1, "baby/attack"
}
Cast
{
CastClass = "PainElemental"
CastName = "$CC_PAIN"
AttackSound = "Missile", 2, "skull/melee"
}
Cast
{
CastClass = "Revenant"
CastName = "$CC_REVEN"
AttackSound = "Missile", 1, "skeleton/attack"
AttackSound = "Melee", 1, "skeleton/swing"
AttackSound = "Melee", 3, "skeleton/melee"
}
Cast
{
CastClass = "Fatso"
CastName = "$CC_MANCU"
AttackSound = "Missile", 1, "fatso/attack"
AttackSound = "Missile", 4, "fatso/attack"
AttackSound = "Missile", 7, "fatso/attack"
}
Cast
{
CastClass = "Archvile"
CastName = "$CC_ARCH"
AttackSound = "Missile", 1, "vile/start"
}
Cast
{
CastClass = "SpiderMastermind"
CastName = "$CC_SPIDER"
AttackSound = "Missile", 1, "spider/attack"
AttackSound = "Missile", 2, "spider/attack"
}
Cast
{
CastClass = "Cyberdemon"
CastName = "$CC_CYBER"
AttackSound = "Missile", 1, "weapons/rocklf"
AttackSound = "Missile", 3, "weapons/rocklf"
AttackSound = "Missile", 5, "weapons/rocklf"
}
Cast
{
CastClass = "DinahPlayer"
CastName = "Dinah Wyck - Our Heroine?"
AttackSound = "Missile", 1, "MalletSwing"
AttackSound = "Missile", 2, "croquet/ballfire"
}
Link = Doom2Cast // restart cast call
}