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Sort of. The klite.embd included is a HTML file containing the code for Kobold Lite (the UI). You can modify that, and then rename it to a Alternatively, Kobold Lite supports User Mods, so you can write a mod to add additional idle timing options and load that mod when you need it. |
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This klite.embd is a file that exists somewhere after I run the standalone executable? Will it just be in the same directory where I launched the application from?
Neat! What language are the mods written in and would you be so kind as to point me to a place where I can read up on it? I have lots of ideas about how to improve the UI of a KCPP. |
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So previously I would install using the installer script that would fetch all the files, then make cublas etc ...
Now I'm giving the launcher a go, I love how simple it is by comparison to start using but I am missing the ability to alter the files that kobold uses for it's interface. Specifically, I like to go in and add an option for auto responses, that allows me to pick, 1,2,3,4,5 # of responses and only with 1 second in between (currently the fastest auto-response time is 15s). My computer isn't very fast, so I will frequently ask the AI a question and then disappear from my machine for a few minutes and it's nice when no time is wasted during this count down and I come back to several replies.
Is there a way for me to alter the files in this way using the stand alone executable?
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