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And with "autoplay" and "loop" props it works properly but when I'm trying to run animation manually using play function I'm getting an error TypeError: Cannot read properties of undefined (reading 'play').
I was trying to change playerRef.value.play() into playerRef.value.getDotLottieInstance().play(); but still no.
If someone has the same error could you please help me to fix it.
Thanks to all who reply!
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Overview
Something wrong with play/pause events in my app.
I've just inserted this part of code in my template:
And with "autoplay" and "loop" props it works properly but when I'm trying to run animation manually using play function I'm getting an error
TypeError: Cannot read properties of undefined (reading 'play')
.I was trying to change
playerRef.value.play()
intoplayerRef.value.getDotLottieInstance().play();
but still no.If someone has the same error could you please help me to fix it.
Thanks to all who reply!
Consuming repo
...
Labels
Type: Bug
label to this issue.The text was updated successfully, but these errors were encountered: