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I'm having the same issue, it seems like whatever lighting stuff Embeddium is doing covers up what Shimmer is doing?
I'm also using Blooming Blocks in this example, and with Embeddium installed there's a faint outline of the actual color Shimmer is trying to set.
Unfortunately I have encountered similar issues, I've tried downgrading embeddium and everything, it just seems like sadly the two mods aren't compatible which makes it a dealbreaker. I think a shader pack called rethinking voxels can also recreate some blocklight but it's much more laggy since it's based on complimentary shaders as well.
Minecraft Version
1.20.1
ModLoader
Forge
Shimmer version
1.20.1-0.2.4
Modpack info or mod list(please reduce mod range)
Shimmer, Embeddium
The latest.log file and hs_err_pidXXX if exists
https://gist.github.com/NitrolessWasTaken/0edaaade8e2ec708fb62a6a14b88a438
optifine , Rubidium , flywheel or any rendering related mods. mod version is required.
Embeddium 0.3.14+mc1.20.1
Issue description
Normal lighting overrides colored lighting in the world
Entities, particles and dynamic lights are unaffected
Steps to reproduce
Other information
No response
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