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smvMainWindow.h
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smvMainWindow.h
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#ifndef __smvMainWindow_h
#define __smvMainWindow_h
#include <QMainWindow>
namespace Ui{
class MainWindow;
}
class QItemSelection;
class QVTKOpenGLWidget;
class vtkPolyData;
class vtkSkeletonAnimationStack;
class vtkSkeletonHierarchy;
class vtkSkeletonPose;
class smvMainWindow : public QMainWindow
{
Q_OBJECT;
public:
smvMainWindow(QWidget *parent = 0, Qt::WindowFlags flags = 0);
~smvMainWindow();
QVTKOpenGLWidget* getRenderWidget();
public slots:
void onActionOpen3DModel();
void setMeshInformation(vtkPolyData*);
void setHierarchyInformation(vtkSkeletonHierarchy*);
void setSkeletonPoseInformation(vtkSkeletonPose*);
void setSkeletonAnimationInformation(vtkSkeletonAnimationStack*);
signals:
void modelFileOpened(QString);
void dataListRowChanged(int);
void animationListRowChanged(int);
private:
Ui::MainWindow* ui;
};
#endif //__smvMainWindow_h