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bink2w64.vcxproj
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bink2w64.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{66128039-7162-44ad-8397-6c78788ecfb2}</ProjectGuid>
<RootNamespace>bink2w64</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;ASI_DEBUG;_CRT_SECURE_NO_WARNINGS;_DEBUG;BINK2W64_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile />
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<LanguageStandard>stdcpp17</LanguageStandard>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING;_CRT_SECURE_NO_WARNINGS;NDEBUG;BINK2W64_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>false</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<LanguageStandard>stdcpp17</LanguageStandard>
<Optimization>MaxSpeed</Optimization>
<PrecompiledHeaderOutputFile />
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalIncludeDirectories>$(ProjectDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\dllmain.cpp" />
<ClCompile Include="minhook\src\hde\hde64.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="minhook\include\MinHook.h" />
<ClInclude Include="minhook\src\buffer.h" />
<ClInclude Include="minhook\src\hde\hde64.h" />
<ClInclude Include="minhook\src\hde\pstdint.h" />
<ClInclude Include="minhook\src\hde\table64.h" />
<ClInclude Include="minhook\src\trampoline.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="src\drm.h" />
<ClInclude Include="src\gamever.h" />
<ClInclude Include="src\modules\console_enabler.h" />
<ClInclude Include="src\modules\launcher_working_dir_fix.h" />
<ClInclude Include="src\modules\_base.h" />
<ClInclude Include="src\spi.h" />
<ClInclude Include="src\spi\interface.h" />
<ClInclude Include="src\spi\implementation.h" />
<ClInclude Include="src\spi\shallow_implementation.h" />
<ClInclude Include="src\spi\shared_hook_manager.h" />
<ClInclude Include="src\utils\classutils.h" />
<ClInclude Include="src\utils\event.h" />
<ClInclude Include="src\utils\hook.h" />
<ClInclude Include="src\utils\io.h" />
<ClInclude Include="src\modules\launcher_args.h" />
<ClInclude Include="src\modules\asi_loader.h" />
<ClInclude Include="src\utils\memory.h" />
<ClInclude Include="src\conf\patterns.h" />
<ClInclude Include="src\dllexports.h" />
<ClInclude Include="src\dllstruct.h" />
<ClInclude Include="src\ue_types.h" />
<ClInclude Include="src\conf\version.h" />
</ItemGroup>
<ItemGroup>
<Text Include="minhook\AUTHORS.txt">
<DeploymentContent>true</DeploymentContent>
</Text>
<Text Include="minhook\CHANGES.txt">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</DeploymentContent>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
<DeploymentContent Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</DeploymentContent>
</Text>
<Text Include="minhook\LICENSE.txt">
<DeploymentContent>true</DeploymentContent>
</Text>
</ItemGroup>
<ItemGroup>
<None Include=".gitattributes" />
<None Include=".gitignore" />
<None Include="README.md" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Resource.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>