Skip to content

Latest commit

 

History

History
87 lines (58 loc) · 4.38 KB

running from source.md

File metadata and controls

87 lines (58 loc) · 4.38 KB

Running From Source

If you just want to play and there is a compiled version available on the Archipelago releases page, use that version. These steps are for developers or platforms without compiled releases available.

General

What you'll need:

  • Python 3.8.7 or newer, not the Windows Store version
    • Python 3.11 does not work currently
  • pip: included in downloads from python.org, separate in many Linux distributions
  • Matching C compiler
    • possibly optional, read operating system specific sections

Then run any of the starting point scripts, like Generate.py, and the included ModuleUpdater should prompt to install or update the required modules and after pressing enter proceed to install everything automatically. After this, you should be able to run the programs.

  • With yaml(s) in the Players folder, Generate.py will generate the multiworld archive.
  • MultiServer.py, with the filename of the generated archive as a command line parameter, will host the multiworld locally.
    • --log_network is a command line parameter useful for debugging.
  • WebHost.py will host the website on your computer.
    • You can copy docs/webhost configuration sample.yaml to config.yaml to change WebHost options (like the web hosting port number).
    • As a side effect, WebHost.py creates the template yamls for all the games in WebHostLib/static/generated.

Windows

Recommended steps

  • Download and install a "Windows installer (64-bit)" from the Python download page

    • Python 3.11 does not work currently
  • Optional: Download and install Visual Studio Build Tools from Visual Studio Build Tools.

  • It is recommended to use PyCharm IDE

  • Run Generate.py which will prompt installation of missing modules, press enter to confirm

    • In PyCharm: right-click Generate.py and select Run 'Generate'
    • Without PyCharm: open a command prompt in the source folder and type py Generate.py

macOS

Refer to Guide to Run Archipelago from Source Code on macOS.

Optional: A Link to the Past Enemizer

Only required to generate seeds that include A Link to the Past with certain options enabled. You will receive an error if it is required.

You can get the latest Enemizer release at Enemizer Github releases. It should be dropped as "EnemizerCLI" into the root folder of the project. Alternatively, you can point the Enemizer setting in host.yaml at your Enemizer executable.

Optional: SNI

SNI is required to use SNIClient. If not integrated into the project, it has to be started manually.

You can get the latest SNI release at SNI Github releases. It should be dropped as "SNI" into the root folder of the project. Alternatively, you can point the sni setting in host.yaml at your SNI folder.

Optional: Git

Git is required to install some of the packages that Archipelago depends on. It may be possible to run Archipelago from source without it, at your own risk.

It is also generally recommended to have Git installed and understand how to use it, especially if you're thinking about contributing.

You can download the latest release of Git at The downloads page on the Git website.

Beyond that, there are also graphical interfaces for Git that make it more accessible. For repositories on Github (such as this one), Github Desktop is one such option. PyCharm has a built-in version control integration that supports Git.

Running tests

Run pip install pytest pytest-subtests, then use your IDE to run tests or run pytest from the source folder.