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render smpl gif not the same as joints #25
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The predicted joints are using xyz representation, which doesn't contain the orientation of each joints. Therefore, when we try to convert them into smpl file with rot6d representation, it may make some mistakes on the orientation of head or hands. |
Thx your reply. So that's no idea to fix it? |
You can try other inverse kinematics methods, maybe they can solve this problem. |
I got a same proplem.. Thank U:) |
Hi, I get the predit joints gif like:
But i use the scripit "render_final.py " to get smpl mesh, the results is:
Any help or advice?
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