Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request : Nested Geofences #1222

Open
bbdoc opened this issue Jan 1, 2022 · 1 comment
Open

Feature Request : Nested Geofences #1222

bbdoc opened this issue Jan 1, 2022 · 1 comment

Comments

@bbdoc
Copy link
Contributor

bbdoc commented Jan 1, 2022

Would be really nice if we could create geofences based on other geofences. This would be typically useful for quests scanning. I usually let each area be scanned by their own workers as a first scanning round and then create a big area which covers all areas as a second scan round so all workers from all areas are covering missing stops.

At the moment if I change an area I have to reflect this changes on the "missing" area as well. Having nested geofences would cover that.

Additionnally it would be even better if this could work accross instance (e.g. create a geofence on instance 1 that is made up of geofences from instances 1, 2 and 3).

@Axiangel
Copy link

Axiangel commented Jan 3, 2022

I have the same general usage as you describe above. And while i don't have the need for nested fences (atleast i don't think i do) i think making geofences "genral" instead of instance dependant is a great idea. My three instances share most geofences already and any change here must be made on all three. ;-/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants