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server.js
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const Discord = require("discord.js");
const client = new Discord.Client();
require("dotenv").config({
path: "./src/.env"
});
client.login(process.env.BOT_TOKEN);
const fs = require("fs");
client.commands = new Discord.Collection();
const {
prefix
} = require("./config.json");
const commandFiles = fs
.readdirSync("./src/commands")
.filter((file) => file.endsWith(".js"));
const cooldowns = new Discord.Collection();
for (const file of commandFiles) {
const command = require(`./src/commands/${file}`);
client.commands.set(command.name, command);
}
client.once("ready", () => {
console.log("Ready!");
});
client.on("message", (message) => {
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).trim().split(/ +/);
const commandName = args.shift().toLowerCase();
if (!client.commands.has(commandName)) return;
const command = client.commands.get(commandName);
if (!cooldowns.has(command.name)) {
cooldowns.set(command.name, new Discord.Collection());
}
const now = Date.now();
const timestamps = cooldowns.get(command.name);
const cooldownAmount = (command.cooldown || 1) * 1000;
if (timestamps.has(message.author.id)) {
const expirationTime = timestamps.get(message.author.id) + cooldownAmount;
if (now < expirationTime) {
const timeLeft = (expirationTime - now) / 1000;
return message.reply(
`please wait ${timeLeft.toFixed(
1
)} more second(s) before reusing the \`${command.name}\` command.`
);
}
}
timestamps.set(message.author.id, now);
setTimeout(() => timestamps.delete(message.author.id), cooldownAmount);
try {
command.execute(message, args);
} catch (error) {
console.error(error);
message.reply("there was an error trying to execute that command!");
}
});