$ npm install react-native-fingerprint-change --save
$ react-native link react-native-fingerprint-change
- In XCode, in the project navigator, right click
Libraries
➜Add Files to [your project's name]
- Go to
node_modules
➜react-native-fingerprint-change
and addRNFingerprintChange.xcodeproj
- In XCode, in the project navigator, select your project. Add
libRNFingerprintChange.a
to your project'sBuild Phases
➜Link Binary With Libraries
- Run your project (
Cmd+R
)<
- Open up
android/app/src/main/java/[...]/MainApplication.java
- Add
import com.toyberman.fingerprintChange.RNFingerprintChangePackage;
to the imports at the top of the file - Add
new RNReactNativeAccessibilityPackage()
to the list returned by thegetPackages()
method
- Append the following lines to
android/settings.gradle
:include ':react-native-fingerprint-change' project(':react-native-fingerprint-change').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-fingerprint-change/android')
- Insert the following lines inside the dependencies block in
android/app/build.gradle
:compile project(':react-native-fingerprint-change')
import RNFingerprintChange from 'react-native-fingerprint-change';
// How to use the module
RNFingerprintChange.hasFingerPrintChanged((error, fingerprintHasChanged)=>{
if(fingerprintHasChanged) {
// do what you need when fingerprint change has been detected
}
})
example:
import {
AppState,
} from 'react-native';
import RNFingerprintChange from 'react-native-fingerprint-change';
class example extends Component {
constructor(props) {
super(props)
this.state = {
appState: AppState.currentState,
}
}
componentDidMount() {
AppState.addEventListener('change', this._handleAppStateChange);
}
componentWillUnmount() {
AppState.removeEventListener('change', this._handleAppStateChange);
}
_handleAppStateChange = (nextAppState) => {
if (this.state.appState.match(/inactive|background/) && nextAppState === 'active') {
//App has come to the foreground!
RNFingerprintChange.hasFingerPrintChanged((error) => {},(fingerprintHasChanged)=>{
if(fingerprintHasChanged) {
// do what you need
}
})
}
this.setState({appState: nextAppState});
}
}