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Translate the Staff Roll (credits) #60

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Blaziken257 opened this issue Oct 26, 2024 · 1 comment
Open

Translate the Staff Roll (credits) #60

Blaziken257 opened this issue Oct 26, 2024 · 1 comment

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@Blaziken257
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Blaziken257 commented Oct 26, 2024

Naturally, at the end of Medarot 4, a staff roll appears. This can be accessed from the debug menu as the 19th option from the top (スタッフロール). It can also be accessed by directly editing C480-C481 to 2A 00. Some unique things about this game's staff roll:

Throughout the entire staff roll, there is a fancy graphical effect where the text grows and shrinks from the center. This replaces the vertically stretching text in Medarot 3:

M4 Credits

The text produces a gradient effect by applying different palettes:

  • The first and last characters use a dark shade of blue (palette 04: #525294).
  • The second and second-to-last characters use a brighter shade of blue (palette 05: #8c8cc5).
  • All other characters in between use a brighter shade of blue, almost white (palette 06: #ceceff).

The gradient effect might be challenging to recreate with a VWF.

However, each text string has a random red character or two (palette 03: #d60000) for some unexplained reason. This appears to be a stylistic choice, since this also appears in the opening intro (before the title screen). Sometimes the random red character can replace a dark blue character, as seen below (notice the red ン).

M4 Credits Natsume Sound

Medarot 4 now ends with the grammatically correct "THANK YOU FOR PLAYING!", replacing the Engrish text, "THANK YOU FOR YOUR PLAYING!" that was present in Medarot 3 and Telefang. So this time, this doesn't need to be corrected.

M4 Credits Thank You

Finally, after that, there is an 64×16 hiragana font that appears:

M4 Credits Hiragana

The entire credits can be seen here, in case anyone wants to see the gradient and random red text (starting at 19:16): https://youtu.be/1TbszUfbSNA?t=1156

@kabuto93
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MEDAROT-[r]4[/r]
STAFF


[r]C[/r]haracter Designe[r]r[/r]
Horuma Rin


Guest Cha[r]r[/r]acter Designer
Fujioka Kenki


Voice [r]P[/r]erformances
[img]
Ikki
Yamsugi Michiru


KEEP
[img]
Arika
Sendai Elie


KEEP
[img]
Koji
Yokomaku Reona


KEEP
[img]
Karin
Sakamoto Maya


KEEP
[img]
Kikuhime
Suzuki Masami


KEEP
[img]
Iwanoi
Yamazaki Shigenori


KEEP
[img]
Kagamiyama
Iseki Yoshiko


KEEP
[img]
Hikaru/Phantom Retort
Naito Ryo


KEEP
[img]
Mister Referee
Shimizu Hiroshi


Kodansha [r]S[/r]taff

Editor-in-Chief
Ikeda Shipachiro


KEEP

Tabe Kazumasa
Kamizono Koichi
Sato Kayo
Koiwa Manabu


Imagineer [r]S[/r]taff

Executive [r]P[/r]roducer
Kamikura Takayuki


KEEP

Producer
Mitsuzawa Kaichiro
(Kaizer Mituzawa)


KEEP

[r]D[/r]irector
Kawamura Naoya
(Kawamura)


KEEP

Assis[r]t[/r]ant Directors
Minagawa Hironobu
Takaoka Atushi


KEEP

Sale[r]s[/r] Staff
Nakano Nobuhiro
Matsumoto Junichi
Iguchi Tomohito
Yamagishi Norio
Hirabayashi Masayoshi


KEEP

Pro[r]m[/r]otion Staff
Yamauchi Takashi
Kishimoto Masumi
Uno Tomoyuki


KEEP
Tes[r]t[/r]ing Staff
Aida Etsuro
Kagawa Hanako
Kato Susumu
Sato Makoto
Minegishi Atsuko
Yamaoka Azusa


KEEP

Special [r]T[/r]hanks
Dozono Shigenari
Fujioka Katsutoshi


Natsume [r]S[/r]taff

Execu[r]t[/r]ive Producer
Matsumoto Takashi


KEEP

Pro[r]d[/r]ucer
Hirota Kimio


KEEP

Dire[r]c[/r]tor
Yanagisawa Masahiro


KEEP

Scenario [r]D[/r]irector
Hirano Kana


KEEP

Battl[r]e[/r] System
Shirakawa Teruyuki
(Shiratama[Pearl])


KEEP

Programmin[r]g[/r]
Morimitsu Shinji
Takamiya Mitsugu
Miyazaki Takenori


KEEP

Graphic [r]D[/r]esign
Saito Hiroshi
Maeda Takashi
Kajihara Shuichi
Kuroda Hideaki


KEEP

Sound Desig[r]n[/r]
Mizutani Iku
Ueda Kinuyo


KEEP

Event [r]D[/r]ata
Matsumoto Yohei
Gotani Takeshi
Fukuda Hitoshi


KEEP

Special [r]T[/r]hanks
Matsumae Hinotaro
TAGRO


KEEP
Special [r]T[/r]hanks
Kitamura Wataru
Kaname Toshiaki
Kanaya Moriyuki
Oku Tetsuya
Toyama Megumi


KEEP

Special [r]T[/r]hanks
Nakaya Kengo
Oikawa Kazuma
Nakagawa Shuhei
Yamasaki Kenjiro


[r]A[/r]ND YOU,

{PLAYER_NAME}


THANK YOU
F[r]O[/r]R
PLAYING!


FIN

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