47.14 On-map artillery not allowed to pre-designate autohit hexes when unofficial rule is engaged. #2477
Labels
Bug
Help Wanted
The Core developers are unlikely to work on this and are open to community help
Unofficial
Anything that is not an official BT rule
Found in Megamek Windows 0.47.14.
When (Unofficial) Allow artillery units on-map to pre-designate autohit hexes is set to true and an artillery equipped unit is deployed on the map at the start of the game the game does not start with a phase for designating autohit hexes. Tested with artillery deploying after the start of the game and issue persists. Off-map artillery working as intended with pre-designating autohit hexes phase.
Repro:
1: Set (Unofficial) Allow artillery units on-map to pre-designate autohit hexes to true.
2: Add a unit with an artillery piece to your side. (I tested with Thor artillery vehicle and Sniper artillery vehicle).
3: Start Game. Game immediately proceeds to deployment phase and regular play continues from there. The phase for pre-designating autohit hexes never occurs.
Speculation:
Because the unit is deploying on-map in the deployment phase the preceding pre-designating phase is not being triggered. Unfortunately, it doesn't happen in subsequent turns either so I guess it's not checking to see if that ever happened.
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