Weapon Selection Pane HiDPI Scaling Issue #3151
Labels
GUI
User Interface
Needs Investigation
This issue needs investigation and/or triage.
Unit Display
Deals with the in-game unit display window
Environment
0.49.3 (Bundled with MekHQ)
Arch Linux/KDE Plasma/X11
OpenJDK 11.0.12
4k monitor with 150% global scaling set in KDE system settings
Description
The scrollable weapon list when choosing which weapons to fire does not expand properly with a 4k screen and 150% global scaling, at least on my machine. There is only enough vertical space in the pane to show 3 weapons at a time, which makes it difficult to see the weapons available and also scroll (it's easy to scroll past weapons accidentally). I've attached a screenshot below:
I think it may have something to do with the font size/text being scaled by the system settings, but the actual box not adjusting for it. Ideally the box would adjust as well to accommodate the larger text.
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