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Weapon Selection Pane HiDPI Scaling Issue #3151

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Algebro7 opened this issue Sep 12, 2021 · 3 comments · Fixed by #4156
Closed

Weapon Selection Pane HiDPI Scaling Issue #3151

Algebro7 opened this issue Sep 12, 2021 · 3 comments · Fixed by #4156
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GUI User Interface Needs Investigation This issue needs investigation and/or triage. Unit Display Deals with the in-game unit display window

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@Algebro7
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Environment

0.49.3 (Bundled with MekHQ)

Arch Linux/KDE Plasma/X11

OpenJDK 11.0.12

4k monitor with 150% global scaling set in KDE system settings

Description

The scrollable weapon list when choosing which weapons to fire does not expand properly with a 4k screen and 150% global scaling, at least on my machine. There is only enough vertical space in the pane to show 3 weapons at a time, which makes it difficult to see the weapons available and also scroll (it's easy to scroll past weapons accidentally). I've attached a screenshot below:

weapon_list

I think it may have something to do with the font size/text being scaled by the system settings, but the actual box not adjusting for it. Ideally the box would adjust as well to accommodate the larger text.

@Algebro7
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Algebro7 commented Sep 12, 2021

Not sure if it's related, but here are some more graphical glitches from the mission log pane that I don't remember seeing on my old 1080p monitor:

battle_record

@Windchild292 Windchild292 added GUI User Interface Needs Investigation This issue needs investigation and/or triage. labels Sep 27, 2021
@Windchild292
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They are not related, and there's a MekHQ issue open for it.

@kuronekochomusuke
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corrected by #3983

@kuronekochomusuke kuronekochomusuke added the Unit Display Deals with the in-game unit display window label Dec 1, 2022
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Labels
GUI User Interface Needs Investigation This issue needs investigation and/or triage. Unit Display Deals with the in-game unit display window
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3 participants