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Fill out the fields below with as much pertinent information as possible to help the developers solve the issue.
Search for your issue inside open and closed issues first before reporting so as not to make duplicates.
(Delete the above lines)
Environment
19:47:39,656 INFO [megamek.MegaMek] {main}
megamek.MegaMek.initializeLogging(MegaMek.java:115) - Starting MegaMek v0.49.12-SNAPSHOT
Build Date: 2023-02-06T01:24:33.625937
Today: 2023-02-10
Origin Project: MekHQ
Java Vendor: Eclipse Adoptium
Java Version: 11.0.14.1
Platform: Windows 10 10.0 (amd64)
System Locale: en_US
Total memory available to MegaMek: 8 GB
Description
NPE error during Indirect phase (after movement). I believe it was caused by one of the enemy Conventional Fighters firing an Arrow IV missile but then flying off the map before the missile hit.
20:25:39,549 ERROR [mekhq.MekHQ] {Packet Pump}
mekhq.MekHQ.lambda$main$0(MekHQ.java:240) - Uncaught Exception Detected
java.lang.NullPointerException
at megamek.common.IdealHex.get(IdealHex.java:112)
at megamek.common.Coords.intervening(Coords.java:369)
at megamek.common.Coords.intervening(Coords.java:348)
at megamek.common.weapons.WeaponHandler.checkLI(WeaponHandler.java:1927)
at megamek.common.weapons.WeaponHandler.handleEntityDamage(WeaponHandler.java:1511)
at megamek.common.weapons.ArtilleryWeaponIndirectHomingHandler.handle(ArtilleryWeaponIndirectHomingHandler.java:250)
at megamek.server.GameManager.handleAttacks(GameManager.java:34018)
at megamek.server.GameManager.handleAttacks(GameManager.java:33954)
at megamek.server.GameManager.endCurrentPhase(GameManager.java:2265)
at megamek.server.GameManager.changeToNextTurn(GameManager.java:2502)
at megamek.server.GameManager.endCurrentTurn(GameManager.java:1577)
at megamek.server.GameManager.receiveAttack(GameManager.java:12782)
at megamek.server.GameManager.handlePacket(GameManager.java:764)
at megamek.server.Server.handle(Server.java:1257)
at megamek.server.Server$PacketPump.run(Server.java:111)
at java.base/java.lang.Thread.run(Unknown Source)
com.thoughtworks.xstream.security.ForbiddenClassException: megamek.common.force.Force
at com.thoughtworks.xstream.security.NoTypePermission.allows(NoTypePermission.java:26)
at com.thoughtworks.xstream.mapper.SecurityMapper.realClass(SecurityMapper.java:74)
at com.thoughtworks.xstream.mapper.MapperWrapper.realClass(MapperWrapper.java:125)
Fill out the fields below with as much pertinent information as possible to help the developers solve the issue.
Search for your issue inside open and closed issues first before reporting so as not to make duplicates.
(Delete the above lines)
Environment
19:47:39,656 INFO [megamek.MegaMek] {main}
megamek.MegaMek.initializeLogging(MegaMek.java:115) - Starting MegaMek v0.49.12-SNAPSHOT
Build Date: 2023-02-06T01:24:33.625937
Today: 2023-02-10
Origin Project: MekHQ
Java Vendor: Eclipse Adoptium
Java Version: 11.0.14.1
Platform: Windows 10 10.0 (amd64)
System Locale: en_US
Total memory available to MegaMek: 8 GB
Description
NPE error during Indirect phase (after movement). I believe it was caused by one of the enemy Conventional Fighters firing an Arrow IV missile but then flying off the map before the missile hit.
20:25:39,549 ERROR [mekhq.MekHQ] {Packet Pump}
mekhq.MekHQ.lambda$main$0(MekHQ.java:240) - Uncaught Exception Detected
java.lang.NullPointerException
at megamek.common.IdealHex.get(IdealHex.java:112)
at megamek.common.Coords.intervening(Coords.java:369)
at megamek.common.Coords.intervening(Coords.java:348)
at megamek.common.weapons.WeaponHandler.checkLI(WeaponHandler.java:1927)
at megamek.common.weapons.WeaponHandler.handleEntityDamage(WeaponHandler.java:1511)
at megamek.common.weapons.ArtilleryWeaponIndirectHomingHandler.handle(ArtilleryWeaponIndirectHomingHandler.java:250)
at megamek.server.GameManager.handleAttacks(GameManager.java:34018)
at megamek.server.GameManager.handleAttacks(GameManager.java:33954)
at megamek.server.GameManager.endCurrentPhase(GameManager.java:2265)
at megamek.server.GameManager.changeToNextTurn(GameManager.java:2502)
at megamek.server.GameManager.endCurrentTurn(GameManager.java:1577)
at megamek.server.GameManager.receiveAttack(GameManager.java:12782)
at megamek.server.GameManager.handlePacket(GameManager.java:764)
at megamek.server.Server.handle(Server.java:1257)
at megamek.server.Server$PacketPump.run(Server.java:111)
at java.base/java.lang.Thread.run(Unknown Source)
Save file and logs attached.
Aero-launched Arrow IV error.zip
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