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[0.49.19.1+] BA Load from MUL (and loading savegames) Crashes -dedicated server #5539
Comments
A few errors in the log
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No, no custom sounds. I mute them. Normally I run the dedicated server from a container I built. In the container, I don't see the sound errors. (For this repro, I'm running the -SNAPSHOT server on an off-port, not in the container) |
The interesting thing (about the one that appears to be BA-related) is that I can inject BA units fine from the lobby using the UI. The error only occurs when loading from MUL or loading a savegame |
I believe I can also replicate this with the latest tapenvyus/megamek server image (the beginning of the frame looks a litte different but the end looks quite similar):
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A couple of dumb questions from me if you don't mind. But trying to check off a few relative bases. 1] What version of the game is the MUL saved from? Is it the exact same version/download. 2] You say you can add the BA using the UI to add units. When you add these units if you launch the game, do they function properly [attack and the like] without throwing any errors. 3] Is this solely a 49.19.1 error? Have you been able to replicate it on other versions? |
Sure, makes sense. Thanks for looking into it! To answer:
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On the plus side, the issue seems trivially reproducible from a Linux client with the tapenvy dedicated server image for 49.19.1. |
@SJuliez I was able to build a local snapshot and your fix does indeed allow me to load units without issue: |
Ah! Thanks :) In that case I can close this issue. |
Environment
Dedicated server is 0.49.19.1 (or -SNAPSHOT) running on Linux (java 17.0.0.11)
Client running on Linux, also running java 17.0.0.11
I can also reproduce this with current SNAPSHOT as of May 22. It probably also repros with newer versions.
Description
When loading various kinds of BA units, the dedicated server throws an exception of approximately this form:
BA that has caused problems:
Full logfile also attached.
Files
megamek.log
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