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Add warning when using FHC alike items when E > 0 #527
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I am not near a computer so can't see if already exists but the same warning seems good for refill too (energy and nerve) |
I think, if we are going to add something like that, we should be consistent and show it for everything that would waste resources:
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One thing to note here - cans and xanax and lsd are problematic at 1k e only (and i dont remember if torn blocks it itself or not) while fhc and refill are destructive - you can refill on 140e and i think 150e too |
For v6, it's been implemented for items that go over 1000E. Might look into FHCs. Not sure about a refill. Although I might see this being a bit annoying. |
Describe the solution you'd like
A description of the feature. If possible, provide screenshots of scetches/page edits.
If energy is greater than 0, I'd like a warning/two step confirmation (suppressible via settings) when using FHC. One major benefit of this is when FHC are on the quick items bar. Could do similar things for other types of refill like items, e.g. nerve and energy refills.
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