Graphics application implementation with basic User Interface elements rendered using graphics RHI.
UserInterface::IApp
interface contains declaration of Settings
structure and abstract methods
to get current graphics application settings and methods to modify individual setting values.
The following settings are available:
IApp Setting | Type | Default Value | Cmd-Line Option | Description |
---|---|---|---|---|
heads_up_display_mode | HeadsUpDisplayMode | WindowTitle | -i,--hud | HUD displaying mode: Hidden, WindowTitle, UserInterface |
logo_badge_visible | bool | true | Flag to show logo badge | |
logo_badge_color | Color4F | { 1.F, 1.F, 1.F, 0.15F } | Logo badge color | |
text_color | Color4F | { 1.F, 1.F, 1.F, 1.F } | Default text color in UI panels | |
text_margins | UnitPoint | { 20, 20, Units::Dots } | Text panel margins | |
main_font | Font::Description | { "Main", "RobotoMono-Regular.ttf", 11U } | Main font parameters | |
hud_settings | HeadsUpDisplay::Settings | default | HUD settings |
UserInterface::App
application base class is derived from basic graphics application Graphics::App
class
and extends it with common UI functionality:
- Controls and shortcuts help rendering in UI panel in left-bottom corner displayed by
F1
key. - Command-line options help rendering in UI panel in left-bottom corner displayed by
F2
key. - Optional application parameters rendering in UI panel in right-bottom corner displayed by
F3
key. - Heads-Up-Display (HUD) rendering in a UI panel in left-top-corner. HUD mode is changed with
F4
key. - Logo badge rendering in top-right corner.
User Interface application controller is derived from the Graphics application controller and implements the following additional actions.
UI Application Action | Keyboard Shortcut |
---|---|
Switch Heads-Up Display Mode | F4 |