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Kamen Rider Club Gekitotsu Shocker Land Graphical Corruption #396

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DarthPidgey opened this issue Oct 21, 2024 · 2 comments
Open

Kamen Rider Club Gekitotsu Shocker Land Graphical Corruption #396

DarthPidgey opened this issue Oct 21, 2024 · 2 comments

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@DarthPidgey
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This game has some graphical errors that aren't present on a real cartridge, the title screen logo appears too early, there's a chunk of the logo in the title screen missing, and the battle screens are greatly corrupted, i included screenshots for comparison. Game uses Mapper 70 which says supported.
fpga 2
fpga
fpga3
punes 2
punes 3
punes
real cart 2
real cart 3
real cart

@Zet-sensei
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Can confirm too.

@Zet-sensei
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Zet-sensei commented Nov 12, 2024

I've seen something interesting when checking the code of Mesen2.

Lines 21 & 22
https://github.com/SourMesen/Mesen2/blob/master/Core/NES/Mappers/Bandai/Bandai74161_7432.h

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