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list.c
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list.c
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/***************************************************************************
* Lempel, Ziv, Storer, and Szymanski Encoding and Decoding
*
* File : list.c
* Purpose : Implement linked list optimized matching of uncoded strings
* for LZSS algorithm.
* Author : Michael Dipperstein
* Date : February 18, 2004
*
****************************************************************************
*
* List: Linked list optimized matching routines used by LZSS
* Encoding/Decoding Routine
* Copyright (C) 2004 - 2007, 2014, 2020 by
* Michael Dipperstein (mdipperstein@gmail.com)
*
* This file is part of the lzss library.
*
* The lzss library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 3 of the
* License, or (at your option) any later version.
*
* The lzss library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
* General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
***************************************************************************/
/***************************************************************************
* INCLUDED FILES
***************************************************************************/
#include "lzlocal.h"
/***************************************************************************
* CONSTANTS
***************************************************************************/
#define NULL_INDEX (WINDOW_SIZE + 1)
/***************************************************************************
* GLOBAL VARIABLES
***************************************************************************/
/* cyclic buffer sliding window of already read characters */
unsigned int lists[UCHAR_MAX + 1]; /* heads of linked lists */
unsigned int next[WINDOW_SIZE]; /* indices of next in list */
/***************************************************************************
* FUNCTIONS
***************************************************************************/
/****************************************************************************
* Function : InitializeSearchStructures
* Description: This function initializes structures used to speed up the
* process of mathcing uncoded strings to strings in the
* sliding window. For link list optimized searches, this
* means that linked lists of strings all starting with
* the same character are initialized.
* Parameters : buffers - pointer to structure with sliding window and
* uncoded lookahead buffers
* Effects : Initializes lists and next array
* Returned : 0 for success, -1 for failure. errno will be set in the
* event of a failure.
*
* NOTE: This function assumes that the sliding window is initially filled
* with all identical characters.
****************************************************************************/
int InitializeSearchStructures(buffers_t *buffers)
{
unsigned int i;
for (i = 0; i < WINDOW_SIZE - 1; i++)
{
next[i] = i + 1;
}
/* there's no next for the last character */
next[WINDOW_SIZE - 1] = NULL_INDEX;
/* the only list right now is the slidingWindow[0] list */
for (i = 0; i < UCHAR_MAX + 1; i++)
{
lists[i] = NULL_INDEX;
}
lists[buffers->slidingWindow[0]] = 0;
return 0;
}
/****************************************************************************
* Function : FindMatch
* Description: This function will search through the slidingWindow
* dictionary for the longest sequence matching the MAX_CODED
* long string stored in uncodedLookahed.
* Parameters : buffers - pointer to structure with sliding window and
* uncoded lookahead buffers
* windowHead - head of sliding window
* uncodedHead - head of uncoded lookahead buffer
* uncodedLen - length of uncoded lookahead buffer
* Effects : None
* Returned : The sliding window index where the match starts and the
* length of the match. If there is no match a length of
* zero will be returned.
****************************************************************************/
encoded_string_t FindMatch(buffers_t *buffers,
const unsigned int windowHead,
const unsigned int uncodedHead,
const unsigned int uncodedLen)
{
encoded_string_t matchData;
unsigned int i;
unsigned int j;
/* unwrapped copy of uncoded lookahead */
unsigned char uncoded[MAX_CODED];
(void)windowHead; /* prevents unused variable warning */
matchData.length = 0;
matchData.offset = 0;
if (uncodedLen <= MAX_UNCODED)
{
/* don't even bother, there aren't enough symbols to encode */
return matchData;
}
for (i = 0; i < uncodedLen; i++)
{
uncoded[i] =
buffers->uncodedLookahead[Wrap((uncodedHead + i), MAX_CODED)];
}
/* get the index for strings starting with the first character */
i = lists[buffers->uncodedLookahead[uncodedHead]];
while (i != NULL_INDEX)
{
/* the list insures we matched one, how many more match? */
j = 1;
while(buffers->slidingWindow[Wrap((i + j), WINDOW_SIZE)] == uncoded[j])
{
j++;
if (j == uncodedLen)
{
break;
}
}
if (j > matchData.length)
{
matchData.length = j;
matchData.offset = i;
}
if (j == uncodedLen)
{
break;
}
i = next[i]; /* try next in list */
}
return matchData;
}
/****************************************************************************
* Function : AddChar
* Description: This function adds the character stored in
* slidingWindow[charIndex] to the linked lists.
* Parameters : slidingWindow - pointer to the head of the sliding window.
* charIndex - sliding window index of the character to be
* removed from the linked list.
* Effects : slidingWindow[charIndex] appended to the end of the
* appropriate linked list.
* Returned : NONE
****************************************************************************/
static void AddChar(unsigned char *slidingWindow,
const unsigned int charIndex)
{
unsigned int i;
/* inserted character will be at the end of the list */
next[charIndex] = NULL_INDEX;
if (lists[slidingWindow[charIndex]] == NULL_INDEX)
{
/* this is the only character in it's list */
lists[slidingWindow[charIndex]] = charIndex;
return;
}
/* find the end of the list */
i = lists[slidingWindow[charIndex]];
while(next[i] != NULL_INDEX)
{
i = next[i];
}
/* add new character to the list end */
next[i] = charIndex;
}
/****************************************************************************
* Function : RemoveChar
* Description: This function removes the character stored in
* slidingWindow[charIndex] from the linked lists.
* Parameters : slidingWindow - pointer to the head of the sliding window.
* charIndex - sliding window index of the character to be
* removed from the linked list.
* Effects : slidingWindow[charIndex] is removed from it's linked list
* and the list is appropriately reconnected.
* Returned : NONE
****************************************************************************/
static void RemoveChar(unsigned char *slidingWindow,
const unsigned int charIndex)
{
unsigned int i;
unsigned int nextIndex;
nextIndex = next[charIndex]; /* remember where this points to */
next[charIndex] = NULL_INDEX;
if (lists[slidingWindow[charIndex]] == charIndex)
{
/* we're deleting a list head */
lists[slidingWindow[charIndex]] = nextIndex;
return;
}
/* find character pointing to ours */
i = lists[slidingWindow[charIndex]];
while(next[i] != charIndex)
{
i = next[i];
}
/* point the previous next */
next[i] = nextIndex;
}
/****************************************************************************
* Function : ReplaceChar
* Description: This function replaces the character stored in
* slidingWindow[charIndex] with the one specified by
* replacement. The linked list entries effected by the
* replacement are also corrected.
* Parameters : slidingWindow - pointer to the head of the sliding window.
* charIndex - sliding window index of the character to be
* removed from the linked list.
* replacement - new character
* Effects : slidingWindow[charIndex] is replaced by replacement. Old
* list entries for strings containing slidingWindow[charIndex]
* are removed and new ones are added.
* Returned : 0 for success, -1 for failure. errno will be set in the
* event of a failure.
****************************************************************************/
int ReplaceChar(unsigned char *slidingWindow,
const unsigned int charIndex,
const unsigned char replacement)
{
RemoveChar(slidingWindow, charIndex);
slidingWindow[charIndex] = replacement;
AddChar(slidingWindow, charIndex);
return 0;
}