-
Notifications
You must be signed in to change notification settings - Fork 1.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mayapy.exe is no longer a valid python interpreter #18835
Comments
Hi @mlamarre , can you provide the logs? Output for
|
Making a copy of |
@mlamarre has the issue been resolved for you with the pre-release version? |
Yes, it's fixed. Thanks! |
Issue Type: Bug
Behaviour
Select "C:\Program Files\Autodesk\Maya2022\bin\mayapy.exe" as your python interpreter.
Try to launch a script, get "The Python path in your debug configuration is invalid."
This is a regression. Everything was working fine until I restarted for the Update today.
Expected vs. Actual
Expected: script being lauched.
Actual: "The Python path in your debug configuration is invalid."
Steps to reproduce:
Diagnostic data
python.languageServer
setting: PylanceUser Settings
Extension version: 2022.4.0
VS Code version: Code 1.66.0 (e18005f0f1b33c29e81d732535d8c0e47cafb0b5, 2022-03-30T05:50:14.623Z)
OS version: Windows_NT x64 10.0.19044
Restricted Mode: No
System Info
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
oop_rasterization: enabled
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_renderer: enabled_on
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
A/B Experiments
The text was updated successfully, but these errors were encountered: