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RELEASE_NOTES.md

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Release Notes

v4.x.x

  • [TIK-145] Added native DCC support for snapshots saves. Now the snapshotted works can be directly opened from related DCCs.
  • [TIK-146] Making the validations and extracts orderable. The order can be arranged from the settings (per-project or common).

v4.3.0

  • [TIK-143] Localization and cache management feature added.
  • [TIK-144] Improved filtering methodology for views.
  • [TIK-142] Persistent UI size and position for the main window.
  • [TIK-140] Shotgrid integration.
  • [151] Added the ability to edit notes on works. Can be accessed with right-click context menu.
  • Metadata improvements. Tasks can directly inherit and override metadata from upstream.

v4.2.1

  • individual photoshop image extracts merged into one extractor
  • adding alembic and usd extractors to the 3ds max
  • fixing the Autodesk 3ds Max auto installer
  • introduce more unit tests
  • usd reference function for houdini
  • Houdini integration HDAs (currently non-commercial version only)

v4.2.0

  • New Bundle Ingest Dialog introduced which will make it possible to ingest individual elements from bundled publishes.
  • Render extractor added to the nuke (this needs to be added to the target categories from the 'category definitions' section from project and/or common settings)
  • Preview extractor added to Maya which will allow multi-playblast publishes.
  • Image Plane ingestor added to Maya to create image planes from extracted elements or snapshot publishes
  • Sequence ingestor added to Nuke to import published (or snapshot published) elements.
  • [TIK-129] when creating a new task populated categories sometimes is not correct
  • check for updates not working
  • substance painter select channels format and resolution to export
  • security update for urllib3 dependency
  • Documentation updates
  • Bump certifi from 2024.6.2 to 2024.7.4 in /docs
  • [TIK-132] improved ingesting methodology supporting bundles better by @masqu3rad3 in #131

v4.1.1

  • Adding mesh transform validation for Maya
  • FBX extractor
  • making the columns non-editable for task and category views
  • hotfix for importomatic name
  • Templating Methodology
  • Ability to view publshed elements and defined the executable apps for them per user

v4.1.0

  • [TIK-116] bring back the custom thumbnail functionality
  • [TIK-117] make the version owner visible in the version layout
  • setting the project variables for gaffer when opening a work
  • QT bind issue fixed for Katana when Renderman plugin loaded

v4.0.91

  • hotfix - blender thumbnail creation issue which causes errors on new

v4.0.9

  • [TIK-114] gaffer integration
  • Deeper level sub-projects delete issue fix
  • [TIK-115] substance painter integration

v4.0.81

  • linux compatibility hotfix for katana

v4.0.8

  • Windows installer and documentation update for Mari

v4.0.7

  • Initial Mari Integration

v4.0.5

  • Standard file publish method added
  • Initial Trigger (modular rigging tool) implementation
  • User Management and Password Change sections added to the settings menu.

v4.0.3

  • Foundry Katana integration.
  • various UI updates.
  • Blender file extension fixed.
  • Blender thumbnails are fixed.
  • Preview feature added to Blender and fixed for Houdini.
  • various code optimizations and updates.