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When looking at an ElectricTileEntity that is paused The One Probe doesn't show an energy bar. This is because TOP gets the tile's capability with a facing of null, which defaults to north in your code when paused, thus not returning the capability.
Would it be possible to change the logic to make sure the capability is always returned on facing = null?
The text was updated successfully, but these errors were encountered:
When looking at an ElectricTileEntity that is paused The One Probe doesn't show an energy bar. This is because TOP gets the tile's capability with a facing of null, which defaults to north in your code when paused, thus not returning the capability.
Would it be possible to change the logic to make sure the capability is always returned on facing = null?
The text was updated successfully, but these errors were encountered: