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When using high values, mouse seems to work wrong:
eg. when the screen is turned 90 degrees, moving mouse sideways causes screen to move up/down, which is annoying.
(Maybe make a roll(tilt) threshold for this so that it doesn't distract strafing)
The text was updated successfully, but these errors were encountered:
When using high values, mouse seems to work wrong:
eg. when the screen is turned 90 degrees, moving mouse sideways causes screen to move up/down, which is annoying.
(Maybe make a roll(tilt) threshold for this so that it doesn't distract strafing)
The text was updated successfully, but these errors were encountered: