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Falling speed uses classic speed on armour, calamity #197

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masakk1 opened this issue Aug 5, 2023 · 1 comment
Open

Falling speed uses classic speed on armour, calamity #197

masakk1 opened this issue Aug 5, 2023 · 1 comment
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enhancement This issue/PR relates to general improvements to the mod. mod compatibility Mod compatibility-related issue or PR.

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@masakk1
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masakk1 commented Aug 5, 2023

In calamity (tmod 1.4.4.9) the aerospec armor changes the falling speed. And so it uses the vanilla falling physics instead of overhaul's. I've provided a demonstration video. https://imgur.com/a/mJTPZTG

@masakk1
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masakk1 commented Aug 5, 2023

I don't really expect it to be fixed though. Since it could actually be a feature in some cases, for example, in an armour that disables gravity completely.

It's more of a "letting you know this happens", since it could be more of a feature rather than a bug. But it does use vanilla's falling system soooo, you decide what to do.

@Mirsario Mirsario added enhancement This issue/PR relates to general improvements to the mod. mod compatibility Mod compatibility-related issue or PR. labels Aug 5, 2023
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Labels
enhancement This issue/PR relates to general improvements to the mod. mod compatibility Mod compatibility-related issue or PR.
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