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Splitting Up .Blend Files #554

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SirCrafterIII opened this issue Mar 23, 2024 · 1 comment
Open

Splitting Up .Blend Files #554

SirCrafterIII opened this issue Mar 23, 2024 · 1 comment

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@SirCrafterIII
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SirCrafterIII commented Mar 23, 2024

Hello, I'm a bit new to this addon and from what I've seen, things looks good. Although, something confused me when I looked into the files. It seems like some of the files contains roughly around one-third of all rigged mobs in this addon. This is primarily the case for both the hostile mobs and the passive mobs.

Hostile Mob Rigs:

  • "hostile - boxscape.blend" contains the Wither, the Slime, the original Zombie Pigman, the Husk, the Magma Cube, the Witch, the Ender Dragon, the Phantom, and the Elder Guardian.
  • "illagers - Boxscape.blend" contains the Evoker and the Vindicator.
  • "mobs - Rymdnisse.blend" contains the Endermite, the Spider, and the Silverfish.
  • "nether hostile - Boxscape.blend" contains the Wither Skeleton, The Pillager, and both versions of the Hoglin.
  • "piglin zombified piglin - Boxscape.blend" conatins both versions of the Piglin.

Passive Mob Rigs:

  • "passives - Boxscape.blend" contains the Turtle, the Parrot, the Cod, the Salmon, three sizes of the Pufferfish, the Dolphin, and a small, uncolored Tropical Fish.
  • "passives - Rymdnisse.blend" contains the Cow and the Squid.

Having it like this could present all sorts of difficulties for those who may wish to make tweaks to any single one of these rigs . Could you possibly split up the rigs from these files into files of their own?

@StandingPadAnimations
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The files you've mentioned are BSS assets, which were packaged that way by BSS. We're also looking into replacing them (see #502)

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