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Fixing the weight paint and scale of Simple Player #596

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2 tasks done
piggestpig opened this issue Jul 2, 2024 · 0 comments
Open
2 tasks done

Fixing the weight paint and scale of Simple Player #596

piggestpig opened this issue Jul 2, 2024 · 0 comments
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asset-submission Contributing blend files to include as resources in MCprep itself
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@piggestpig
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Did the issue happen after restarting Blender?

  • Yes, the issue indeed continued after restarting Blender

Check known issues

  • I have checked known issues, and my problem is different

What happened?

The weight paint of Simple Player isn't symmetric. This leads to a swelling in the left arm.
In addition, the default scale is 0.62 instead of 1. Same problems happen to Simple Player Slim.

image

I have fixed the rigs from the source files in Blender 2.83. Since Shapekey Player is put together with Simple Player, I also set its scale to 1.
fixing simple player (slim).zip

What steps are needed to produce the bug?

Spawn the mob and rotate the arm

What version of MCprep are you using?

MCprep 3.6.0

What version of Blender are you using?

Blender 4.2
(Repairments made in Blender 2.83)

@StandingPadAnimations StandingPadAnimations added asset-submission Contributing blend files to include as resources in MCprep itself and removed user-troubleshoot labels Jul 2, 2024
@StandingPadAnimations StandingPadAnimations added this to the v3.6.2 milestone Oct 3, 2024
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Labels
asset-submission Contributing blend files to include as resources in MCprep itself
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