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Setting.md

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Mod Setting

Machine Setting

Duration of Deconstructor / Replicator / Scan is too short/too long?
Voltage of Deconstructor / Replicator / Scan is too Low/too High?
Chance of getting Scrap / Matter Amplifier is too Low?

These can be changed in configuration file.
Please see materialreplication.cfg in your config folder.

Material Setting

Deconstructor/Replicator recipe setting for each material

By default, Deconstructor/Replicator recipe will not be generated for a material which does not have chemical formula.
If you want to generate Deconstructor/Replicator for it, use the following. 

  • WhitelistMaterial : Settings to generate recipes on material that does not have a chemical formula.
    • default : glowstone

If you want to delete a Deconstructor/Replicator recipe for a material with a chemical formula, you can set it from the cfg.

  • blacklistForDeconstruction : The material written here does not generate a recipe for Deconstructor.
    • default : none
  • blacklistForReplication : The material written here does not generate a recipe for Replicator.
    • default : granite, andesite, diorite, clay, brick, obsidian, flint, ice, charcoal, gunpowder, sugar, granite_black, granite_red, marble, basalt, quicklime, ash, concrete, dark_ash, water, distilled_water, steam
  • blacklistForMatter : The material written here does not generate a recipe for Deconstructor and Replicator.
    • default : none

Add material for deconstruction or replication

By setting the internal chemical formula to a material using CrT, Deconstruction/Replication recipes are automatically registered.
Materials must have Dust or Fluid

How to set the the internal formula?
See GTCEu wiki