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Landing Marker not shown #1596

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amisk opened this issue Jan 17, 2023 · 3 comments
Open

Landing Marker not shown #1596

amisk opened this issue Jan 17, 2023 · 3 comments

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@amisk
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amisk commented Jan 17, 2023

Hello. Whenever I want to land somewhere, no matter if I chose the coordinate on the map, or just enable "show landing prediction", the blue marker is not visible.
I have the latest ksp and mechjeb 2 version, playing in Linux Mint 21.

Thanks.

@sarbian
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sarbian commented Jan 17, 2023

You are not the first Linux player to complain about this. My guess is that the way I draw those (with Unity GL calls) does not work well on Linux. I would have to change that to use another rendering trick, but with how little I work on MJ those days and KSP 2 coming up I am afraid it is unlikely.

@amisk
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amisk commented Jan 18, 2023

I found a way around. In steam settings I chose proton experimental as compatibility mode, and now the markers are drawn.

@MaraRinn
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MaraRinn commented Mar 3, 2023

G'day, not sure if this is useful for this discussion but I found that EngineLightRelit interfered with MechJeb2 in interesting ways, most notably messing up window size and position: MechJeb menu position was randomly left/right, settings menu just a tiny square, no trajectory line, target marker or landing prediction marker.

I'm playing on Pop_OS! (basically Ubuntu) on a Ryzen 5 w/nVidia 2060

uname -a -> Linux hostname 6.0.12-76060006-generic … SMP PREEMPT_DYNAMIC

KSP is run through Steam.

Removing EngineLight Relit restored MechJeb2 to its full glory.

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