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Hello. Whenever I want to land somewhere, no matter if I chose the coordinate on the map, or just enable "show landing prediction", the blue marker is not visible.
I have the latest ksp and mechjeb 2 version, playing in Linux Mint 21.
Thanks.
The text was updated successfully, but these errors were encountered:
You are not the first Linux player to complain about this. My guess is that the way I draw those (with Unity GL calls) does not work well on Linux. I would have to change that to use another rendering trick, but with how little I work on MJ those days and KSP 2 coming up I am afraid it is unlikely.
G'day, not sure if this is useful for this discussion but I found that EngineLightRelit interfered with MechJeb2 in interesting ways, most notably messing up window size and position: MechJeb menu position was randomly left/right, settings menu just a tiny square, no trajectory line, target marker or landing prediction marker.
I'm playing on Pop_OS! (basically Ubuntu) on a Ryzen 5 w/nVidia 2060
uname -a -> Linux hostname 6.0.12-76060006-generic … SMP PREEMPT_DYNAMIC
KSP is run through Steam.
Removing EngineLight Relit restored MechJeb2 to its full glory.
Hello. Whenever I want to land somewhere, no matter if I chose the coordinate on the map, or just enable "show landing prediction", the blue marker is not visible.
I have the latest ksp and mechjeb 2 version, playing in Linux Mint 21.
Thanks.
The text was updated successfully, but these errors were encountered: