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.gitignore
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.gitignore
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<<<<<<< HEAD
# Output Artifacts (Legacy)
/models
/summaries
# Output Artifacts
/results
# Output Builds
/Builds
# Training environments
/envs
# Training logs
Logs
# Library
Library
# Environemnt logfile
*Project.log
# Custom settings asset
*.settings.asset*
# Visual Studio 2015 cache directory
/Project/.vs/
# Autogenerated VS/MD/Consulo solution and project files
/com.unity.ml-agentsExportedObj/
/com.unity.ml-agents.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
# Unity3D generated meta files
*.pidb.meta
# Unity3D Generated File On Crash Reports
/com.unity.ml-agents/sysinfo.txt
# Builds
*.apk
*.unitypackage
*.app
*.exe
*.x86_64
*.x86
# Plugins
/com.unity.ml-agents/VideoRecorder*
# Generated doc folders
/docs/html
# Mac hidden files
*.DS_Store
*/.ipynb_checkpoints
*/.idea
*.pyc
*.idea/misc.xml
*.idea/modules.xml
*.idea/
*.iml
*.cache
*/build/
*/dist/
*.egg-info*
*.eggs*
*.gitignore.swp
# VSCode hidden files
*.vscode/
.DS_Store
.ipynb_checkpoints
# pytest cache
*.pytest_cache/
# Ignore compiled protobuf files.
*Grpc.Tools*
# Ignore PyPi build files.
dist/
build/
# Python virtual environment
venv/
.mypy_cache/
# Code coverage report
.coverage
coverage.xml
/htmlcov/
**/UserSettings/*
=======
>>>>>>> origin/Helingsversion
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
/[Aa]ssets/ML-Agents/Timers/
/[Uu]serSettings/
/[Rr]ecordings/
/[Rr]esults/
/[Aa]ssets/[Pp]refabs/OldPrefabs
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
.vscode/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
TODO.cs