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[bug]: Cannot change container for imported game #155

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ks1686 opened this issue Oct 25, 2024 · 2 comments
Open
2 tasks done

[bug]: Cannot change container for imported game #155

ks1686 opened this issue Oct 25, 2024 · 2 comments
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@ks1686
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ks1686 commented Oct 25, 2024

Describe the bug

Manually downloaded and installed a game to Container Y. Container Default has different Wine library configs, but whenever I import the game and try to run it, it always defaults to Container Default's configs. Trying to change the Engine in settings for imported game always resets to Default.

How to reproduce

Use standalone launcher for Warframe to install the game.
Set dwrite library for Container Y to "disabled"
Add the local game.
Boot the game; dwrite change is completely disregarded. This causes Warframe launcher to be completely blank.
Go to Containers, Container Y, and use "Open..." to open the exe for launcher. dwrite change is as expected.

Mac & App Information

  • Model: Macbook M3 Pro 18GB RAM.

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@ks1686 ks1686 added the bug Something isn't working label Oct 25, 2024
@ks1686
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ks1686 commented Oct 25, 2024

Did some more testing, I cannot change containers for any game period. Did a full reinstall but the issue persists. Depending on the order of the first game I add, I'm eternally doomed to that Wine bottle.

@ks1686
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ks1686 commented Oct 25, 2024

Current fix I've found:

Remove the container you've first used (here this is my Default).
Install/import game.
Select in launch settings the correct Bottle/Container (it'll be blank, but now it saves your choice).
Put back previously moved container.

Now it looks like I've got the games to save their respective Wine bottles to launch with, but it's a bit of a process.

@blackxfiied blackxfiied self-assigned this Oct 25, 2024
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