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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased] -

Plan

  • Extract RON config
  • Extract engine into a crate

[0.1.1] - 2024-10-27

Added

  • CLI: signal handling with Tokio
  • parser: ignore articles
  • parser: add ls alias (I've typed it in many types by mistake to try to see the room exits - let it be there)

[0.1.0] - 2023-11-13

  • Initial playable game prototype.

Added

  • Player movement and room navigation.
  • Path blockers using access levels.
  • Basic story and narrative setup.
  • Examining, reading items, and interacting with the environment.
  • Picking up items and interacting with containers.
  • Simple food mechanics.
  • Multiple win and lose conditions.
  • Basic CLI.

Known Roadmap

  • Planned improvements for action system, parser, puzzles, and story depth.
  • Planned UI enhancements including colors, text animations, and ASCII illustrations (?).