forked from jamis/KSP-RealSolarSystem-Bundler
-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathreal-solar-system.manifest
841 lines (841 loc) · 26.2 KB
/
real-solar-system.manifest
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
---
bundle: Real Solar System
archive: rss.zip
version: 3
required:
- Real Solar System
recommended:
- Realism Overhaul
- Ferram Aerospace Research (FAR)
- Deadly Reentry Continued
- StretchySRB
- RealFuels
- RealChutes
- Engine Ignitor
- ECLSS
- TAC Life Support
- Remote Tech 2
- Realistic Progression LITE
- Mission Controller Extended
- Visual Enhancements (Low-Res)
- Procedural Fairings
- Kerbal Joint Reinforcement
- AIES
- KW Rocketry
- NovaPunch
- FASA
- Bobcat Soviet Engines Pack
- RLA Stockalike
- MechJeb
- Kerbal Engineer Redux
- Reaching for the Stars Pack
defaults:
- Realism Overhaul
- Ferram Aerospace Research (FAR)
- Deadly Reentry Continued
- StretchySRB
- RealFuels
- RealChutes
- TAC Life Support
- Realistic Progression LITE
- Mission Controller Extended
- Visual Enhancements (Low-Res)
- Procedural Fairings
- Kerbal Joint Reinforcement
- AIES
- KW Rocketry
- NovaPunch
- RLA Stockalike
- MechJeb
- Reaching for the Stars Pack
mods:
- name: Real Solar System
home: http://forum.kerbalspaceprogram.com/threads/55145
via: url
url: https://github.com/NathanKell/RealSolarSystem/releases/download/v6/RealSolarSystem_v6.zip
version: '6'
gamedata: true
category: core
description: |
Resizes and rearranges the Kerbal's solar system to more closely resemeber that of Earth's.
- name: RSS - 10x Scaled Kerbin System
home: http://forum.kerbalspaceprogram.com/threads/55145?p=852178&viewfull=1#post852178
via: url
url: http://www.infradead.org/~jsimmons/RealSolarSystem.cfg
build: false
category: core
description: |
An alternate config for RSS - keeps the Kerbin system arranged as with stock, but bumps sizes and distances up 10x for a more "realistic" experience.
requires:
- Real Solar System
incompatible:
- RSS - With Planet Factory Planets
- RSS - 1/10 Scale Solar System
install:
- actions:
- COPY $SRC/*.cfg $GAMEDATA/RealSolarSystem
- name: RSS - With Planet Factory Planets
home: http://forum.kerbalspaceprogram.com/threads/55145?p=894879&viewfull=1#post894879
via: url
url: http://www.mediafire.com/download/zp6rsiz316c21d1/RSSconfig3.zip
category: core
description: |
An alternate config for RSS - uses the Planet Factory planets to flesh out the solar system.
incompatible:
- RSS - 10x Scaled Kerbin System
- RSS - 1/10 Scale Solar System
requires:
- Real Solar System
- Krags Planet Factory
install:
- actions:
- COPY $SRC/GameData/BoulderCo/*.cfg $GAMEDATA/BoulderCo
- COPY $SRC/GameData/RealSolarSystem/*.cfg $GAMEDATA/RealSolarSystem
- COPY $SRC/GameData/PlanetFactory/PluginData/PlanetFactory/*.png $GAMEDATA/PlanetFactory/PluginData/PlanetFactory
- name: RSS - 1/10 Scale Solar System
home: http://forum.kerbalspaceprogram.com/threads/55145?p=935476&viewfull=1#post935476
via: url
url: http://www.mediafire.com/download/obxd71mvdm5t6a0/RSSconfigSmall.zip
category: core
description: |
An alternate config for RSS - shrinks everything to 1/10 size (the size of the stock Kerbin system), and uses the Planet Factory planets to flesh out the solar system.
requires:
- Real Solar System
- Krags Planet Factory
incompatible:
- RSS - 10x Scaled Kerbin System
- RSS - With Planet Factory Planets
install:
- actions:
- COPY $SRC/GameData/BoulderCo/*.cfg $GAMEDATA/BoulderCo
- COPY $SRC/GameData/RealSolarSystem/*.cfg $GAMEDATA/RealSolarSystem
- COPY $SRC/GameData/PlanetFactory/PluginData/PlanetFactory/*.png $GAMEDATA/PlanetFactory/PluginData/PlanetFactory
- name: Realism Overhaul
home: http://forum.kerbalspaceprogram.com/threads/59207
via: url
url: https://github.com/NathanKell/RealismOverhaul/releases/download/v4/RealismOverhaul_v4.zip
version: '4'
gamedata: true
category: core
ignore:
- ModuleManager*.dll
requires:
- Module Manager
description: |
Resizes many stock and modded parts, assigns more realisitic electrical numbers, fixes Deadly Reentry to support a real-sized solar system, and lots of similar changes.
- name: Ferram Aerospace Research (FAR)
home: http://forum.kerbalspaceprogram.com/threads/20451
via: spaceport
addonid: 1113
type: zip
version: 0.13.1
ignore:
- 000_Toolbar
- ModuleManager*.dll
requires:
- Toolbar
- Module Manager
category: core
description: |
Adds a more realistic atmospheric drag model. This WILL change the way you build rockets and airplanes!
- name: Deadly Reentry Continued
home: http://forum.kerbalspaceprogram.com/threads/54954
via: url
url: https://github.com/NathanKell/DeadlyReentry/releases/download/v4.6/DeadlyReentryCont_v4.6.zip
version: '4.6'
gamedata: true
category: core
ignore:
- ModuleManager*.dll
requires:
- Module Manager
description: |
Implements heating caused by atmospheric effects. Be careful how you reenter atmosphere, or you'll blow up!
- name: StretchySRB
home: http://forum.kerbalspaceprogram.com/threads/57422
via: url
url: https://www.dropbox.com/s/c1hczfkyvs3rtox/StretchySRB_v9.zip
version: '9'
gamedata: true
category: core
description: |
Adds fuel tanks that can be stretched to increase volume.
- name: RealFuels
home: http://forum.kerbalspaceprogram.com/threads/64118
via: url
url: https://github.com/NathanKell/ModularFuelSystem/releases/download/rf-v5.1/RealFuels_v5.1.zip
version: '5.1'
gamedata: true
category: core
ignore:
- ModuleManager*.dll
requires:
- Module Manager
description: |
Adds various real rocket fuels, and tweaks engines to support them.
- name: RealChutes
home: http://forum.kerbalspaceprogram.com/threads/57988
via: spaceport
addonid: 40204
type: zip
version: 1.0.4.1
category: core
ignore:
- ModuleManager*.dll
requires:
- Module Manager
description: |
More realistic parachute behavior!
- name: Engine Ignitor
home: http://forum.kerbalspaceprogram.com/threads/51880
via: url
url: https://www.dropbox.com/s/yousr4nxflld9ra/EngineIgnitor%20V3.2.zip
version: '3.2'
gamedata: true
category: core
install:
- actions:
- DELETE $GAMEDATA/EngineIgnitor/*.cfg
description: |
Did you know that real rocket engines can't generally be restarted arbitrarily? Level up your realism and see just how hard rocket science can really be.
- name: ECLSS
home: http://forum.kerbalspaceprogram.com/threads/58127
via: url
url: https://bitbucket.org/asmi/ksp/downloads/LifeSupportMod.1.0.15.zip
version: 1.0.15
category: core
incompatible:
- TAC Life Support
description: |
Adds oxygen and CO2 as resources. If you run out of breathable air, your Kerbals die! (Not compatible with TAC Life Support.)
- name: TAC Life Support
home: http://forum.kerbalspaceprogram.com/threads/40667
via: spaceport
addonid: 26610
type: zip
version: '0.8'
category: core
incompatible:
- ECLSS
description: |
Adds oxygen, water, and food as resources. If you run out, your Kerbals die! (Not compatible with ECLSS.)
- name: Remote Tech 2
home: http://forum.kerbalspaceprogram.com/threads/56399
via: spaceport
addonid: 38721
type: zip
version: 1.3.3
category: core
requires:
- Module Manager
- Remote Tech 2 (hotfix)
ignore:
- ModuleManager*.dll
description: |
Unmanned probes will require a network connection back to KSC. Build out your communications network to control those remote probes!
- name: Remote Tech 2 (hotfix)
home: http://forum.kerbalspaceprogram.com/threads/56399?p=901076&viewfull=1#post901076
via: url
url: http://www.mediafire.com/download/dncc8qu44t30a90/RemoteTech2_2014.01.08.22.30.zip
version: 1.3.3 fixpack 2
visible: false
build: false
category: core
description: A third-party patch for RT2
install:
- actions:
- COPY $SRC/GameData/RemoteTech2/Plugins/*.dll $GAMEDATA/RemoteTech2/Plugins
- name: Realistic Progression LITE
home: http://forum.kerbalspaceprogram.com/threads/58135
via: url
url: https://www.dropbox.com/s/ilmgr6ckrgwvj6m/RPL_V18c_0_23Hotfix.rar
version: 18c
ignore:
- DeadlyReentry
- ModularFuelTanks
- RealSolarSystem
- RealismOverhaul
- StretchyTanks
- NotReady
- DeleteOnceMoved
- ModuleManager*.dll
requires:
- TreeLoader
- Module Manager
category: core
description: |
Changes the stock tech tree to create a more realistic tech progression.
install:
- when:
- Remote Tech 2
actions:
- COPY $SRC_GAMEDATA/RPL_Tweak_Pack/RT2_Settings_Files\(DeleteOnceMoved\)/*.cfg $GAMEDATA/RemoteTech2
- name: Mission Controller Extended
home: http://forum.kerbalspaceprogram.com/threads/43645
via: url
url: https://www.dropbox.com/s/n6uw07ycazxpa7b/MissionControllerMCE63.zip
version: '0.63'
ignore:
- 000_Toolbar
requires:
- Toolbar
gamedata: true
category: extra
description: |
Adds money to the game! Build your rockets, but mind your budget. Take on missions and contracts to earn money and science.
- name: Visual Enhancements (Low-Res)
home: http://forum.kerbalspaceprogram.com/threads/55905
via: url
url: https://github.com/rbray89/EnvironmentalVisualEnhancements/releases/download/Release-7-2LR/EnvironmentalVisualEnhancements-7-2-LR.zip
version: '7.2'
category: extra
incompatible:
- Visual Enhancements (Hi-Res)
description: |
Adds procedural clouds and city lights! The hi-res version will require more RAM than the low-res version.
- name: Visual Enhancements (Hi-Res)
home: http://forum.kerbalspaceprogram.com/threads/55905
via: url
url: https://github.com/rbray89/EnvironmentalVisualEnhancements/releases/download/Release-7-2/EnvironmentalVisualEnhancements-7-2.zip
version: '7.2'
category: extra
incompatible:
- Visual Enhancements (Low-Res)
description: |
Adds procedural clouds and city lights! The low-res version is recommended if you're strapped for RAM.
- name: Procedural Fairings
home: http://forum.kerbalspaceprogram.com/threads/39512
via: spaceport
addonid: 22991
type: zip
version: 2.4.4
category: extra
description: |
Only really necessary if using FAR, this will allow you to add fairings that shape themselves to any payload.
- name: Kerbal Joint Reinforcement
home: http://forum.kerbalspaceprogram.com/threads/55657
via: spaceport
addonid: 38156
type: zip
version: '2.3'
category: extra
description: |
No more wobbly rockets! Increases the strength of the joints between parts on your spacecraft. This is especially necessary with Real Solar System and friends.
- name: Kerbal ISP Difficulty Scaler
home: http://forum.kerbalspaceprogram.com/threads/52882
via: spaceport
addonid: 36616
type: zip
version: 1.3.2
category: extra
ignore:
- 000_Toolbar
requires:
- Toolbar
description: |
Allows you to adjust engine ISPs to more closely match how ISP works in real life. This can increase the difficulty of merely reaching orbit significantly!
- name: Kethane
home: http://forum.kerbalspaceprogram.com/threads/23979
via: manual
url: https://nabaal.net/files/kethane/Kethane-0.8.5.zip
version: 0.8.5
category: interesting
description: |
Adds a new resource called "Kethane", as well as parts for discovering, mining, and processing it.
install:
- when:
- Real Solar System
actions:
- |
SETVALUES "" $GAMEDATA/Kethane/Grid.cfg
Moho = 1.02
Gilly = 0.06
Kerbin = 1.02
Mun = 1.03
Minmus = 1.065
Duna = 1.02
Ike = 1.08
Dres = 1.03
Laythe = 1.02
Vall = 0.102
Tylo = 1.02
Bop = 0.035
Pol = 0.11
Eeloo = 1.02
- |
SETVALUES "KethaneResource Generator" $GAMEDATA/Kethane/Resources/Kethane.cfg
MinQuantity = 100000
MaxQuantity = 5000000
- |
APPENDMOD "KethaneResource Generator" $GAMEDATA/Kethane/Resources/Kethane.cfg
Body
{
name = Dres
DepositCount = 0
}
- |
APPENDMOD "* Body#name=Minmus" $GAMEDATA/Kethane/Resources/Kethane.cfg
DepositCount = 0
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/Kethane/Parts/kethane_highGain/part.cfg
DetectingHeight = 500000
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/Kethane/Parts/kethane_sensor_1m/part.cfg
DetectingHeight = 2400000
- when:
- RealFuels
actions:
- |
APPENDMOD "Part" $GAMEDATA/Kethane/Parts/kethane_1m_converter/part.cfg
MODULE
{
name = KethaneConverter
InputRates
{
Kethane = 2.25
ElectricCharge = 6
}
OutputRatios
{
Kerosene = 0.97
}
}
MODULE
{
name = KethaneConverter
InputRates
{
Kethane = 2.75
ElectricCharge = 6
}
OutputRatios
{
LiquidOxygen = 1.01
}
}
MODULE
{
name = KethaneConverter
InputRates
{
Kethane = 1.5
ElectricCharge = 8
}
OutputRatios
{
Hydrazine = 0.3
}
}
- |
APPENDMOD "Part" $GAMEDATA/Kethane/Parts/kethane_2m_converter/part.cfg
// RealFuels has a partial config for the 2m converter. This just fills
// in the gaps
MODULE
{
name = KethaneConverter
HeatProduction = 600
InputRates
{
Kethane = 6.75
ElectricCharge = 12
}
OutputRatios
{
Kerosene = 1.03
}
}
MODULE
{
name = KethaneConverter
HeatProduction = 1200
InputRates
{
Kethane = 3
ElectricCharge = 10
}
OutputRatios
{
Hydrazine = 0.85
}
}
- name: Extraplanetary Launchpads
home: http://forum.kerbalspaceprogram.com/threads/59545
via: url
url: http://taniwha.org/~bill/Extraplanetary_Launchpads_v4.1.2.zip
version: 4.1.2
gamedata: true
category: interesting
requires:
- Kethane
description: |
Adds a new resource, "Ore", as well as tools for discovering, mining, and processing it. Build and launch spacecraft from orbit, or even from other planets!
install:
- when:
- Real Solar System
actions:
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/ExtraplanetaryLaunchpads/Parts/Magnetometer/part.cfg
DetectingHeight = 120000
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/ExtraplanetaryLaunchpads/Parts/OMD/part.cfg
DetectingHeight = 2000000
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/ExtraplanetaryLaunchpads/Parts/launchpad/part.cfg
DetectingHeight = 500000
- |
SETVALUES "* Module#name=KethaneDetector" $GAMEDATA/ExtraplanetaryLaunchpads/Parts/runway/part.cfg
DetectingHeight = 500000
- name: Kerbal Attachment System (KAS)
home: http://forum.kerbalspaceprogram.com/threads/53134
via: spaceport
addonid: 3998
type: zip
version: 0.4.7
category: interesting
description: |
Adds pipes, anchors, winches, and more. Transfer fuel and other resources by connecting ships in orbit, without docking. Vastly increases the usefulness of kerbal EVAs.
- name: KSP Interstellar
home: http://forum.kerbalspaceprogram.com/threads/43839
via: url
url: https://bitbucket.org/FractalUK/kspinstellar/downloads/KSPInterstellar-v0.11.zip
version: '0.11'
category: interesting
description: |
Adds some near (and far) future tech, but not without making you work for it! Adds some powerful parts, without feeling overbalanced.
- name: Infernal Robotics
home: http://forum.kerbalspaceprogram.com/threads/37707
via: url
url: http://www.mediafire.com/download/t9ezf4blxe27i8f/InfernalRobotics0.12.zip
version: '0.12'
category: interesting
gamedata: true
ignore:
- 000_Toolbar
requires:
- Toolbar
description: |
Adds hinges, rails, and other motorized parts that you can use to make your crafts more dynamic.
- name: SCANsat
home: http://forum.kerbalspaceprogram.com/threads/55832
via: url
url: http://github.com/thatfool/SCAN/releases/download/build5/SCANsat_b5.zip
version: b5
gamedata: true
category: interesting
description: |
Map planets from orbit! Includes biome and anomaly detection.
install:
- actions:
- REPLACE /max_alt = 500000/max_alt = 1000000/ $GAMEDATA/SCANsat/Scanner 1/part.cfg
- REPLACE /max_alt = 800000/max_alt = 1600000/ $GAMEDATA/SCANsat/Scanner 2/part.cfg
- REPLACE /best_alt = 750000/max_alt = 1500000/ $GAMEDATA/SCANsat/Scanner 2/part.cfg
- REPLACE /max_alt = 500000/max_alt = 1000000/ $GAMEDATA/SCANsat/Scanner 8/part.cfg
- REPLACE /best_alt = 250000/max_alt = 500000/ $GAMEDATA/SCANsat/Scanner 8/part.cfg
- name: HullCam VDS
home: http://forum.kerbalspaceprogram.com/threads/46365
via: spaceport
addonid: 31171
type: zip
version: 0.2.91
gamedata: true
category: interesting
description: |
Strap some cameras onto your rocket and see what your spaceship sees.
- name: AIES
home: http://forum.kerbalspaceprogram.com/threads/35383
via: url
url: http://www.mediafire.com/download/c8efj64k6izx6xc/AIES_Aerospace151.zip
version: 1.5.1
gamedata: true
category: part
description: |
New rocket engines, fuel tanks, and more.
- name: KW Rocketry
home: http://forum.kerbalspaceprogram.com/threads/51037
via: spaceport
addonid: 2109
type: zip
version: 2.5.6B
category: part
description: |
New rocket engines, fuel tanks, and more, including some really big parts.
- name: NovaPunch
home: http://forum.kerbalspaceprogram.com/threads/3870
via: url
url: http://www.mediafire.com/download/3gd8wz2pq6iozb2/NovaPunch2_03_5.zip
version: 2.03.5
category: part
description: |
New rocket engines, fuel tanks, and more, including some really REALLY big parts.
- name: FASA
home: http://forum.kerbalspaceprogram.com/threads/24867
via: spaceport
addonid: 10374
type: zip
version: '3.86'
category: part
description: |
Gemini and Mercury parts, but also a lot of other useful bits.
- name: Bobcat Soviet Engines Pack
home: http://forum.kerbalspaceprogram.com/threads/24724
via: spaceport
addonid: 5943
type: zip
version: 2.0.0
category: part
description: |
Soviet engines and spacecraft.
- name: RLA Stockalike
home: http://forum.kerbalspaceprogram.com/threads/24593
via: spaceport
addonid: 10062
type: zip
version: 0.9.4
category: part
description: |
Tiny rocket parts! Engines, fuel tanks, and structural elements.
- name: Toolbar
home: http://forum.kerbalspaceprogram.com/threads/60863
via: url
url: http://blizzy.de/toolbar/Toolbar-1.7.1.zip
version: 1.7.1
category: utility
description: |
Adds a toolbar that other plugins can add buttons to. Not terribly useful by itself, though.
- name: MechJeb
home: http://mechjeb.com
via: spaceport
addonid: 3679
type: zip
version: '2.2'
gamedata: true
category: utility
description: |
The original autopilot mod, and still one of the best.
install:
- when:
- Mission Controller Extended
actions:
- REPLACE /mass =.*/mass = 0.005/ $GAMEDATA/MechJeb2/Parts/MechJeb2_AR202/part.cfg
- RMMOD ModuleCommand $GAMEDATA/MechJeb2/Parts/MechJeb2_AR202/part.cfg
- name: Kerbal Engineer Redux
home: http://forum.kerbalspaceprogram.com/threads/18230
via: spaceport
addonid: 3081
type: zip
version: 0.6.2.3
gamedata: true
category: utility
description: |
Number cruncher -- see what your delta-v budget is. Also shows you transfer windows and the like.
- name: Ship Manifest
home: http://forum.kerbalspaceprogram.com/threads/62270
via: spaceport
addonid: 47451
type: zip
version: 0.23.5.3.2
category: utility
ignore:
- 000_Toolbar
description: |
Move resources (including Kerbals!) between parts and docked vessels, without EVAing.
- name: Kerbal Alarm Clock
home: http://forum.kerbalspaceprogram.com/threads/24786
via: spaceport
addonid: 7625
type: zip
version: 2.7.3.0
category: utility
description: |
Never miss a transfer window, SOI transistion, or maneuver node again.
- name: Reaching for the Stars Pack
home: http://forum.kerbalspaceprogram.com/threads/57833?p=773847&viewfull=1#post773847
via: url
url: https://www.dropbox.com/s/1fg0d4z428nn1vi/RftS_Pack_v2.zip
version: '2'
requires:
- Exsurgent Engineering (DLL only)
gamedata: true
category: support
description: |
NathanKell's engine tweaks, used in his "Reaching for the Stars" forum thread. Strikes a good balance between hardcore realism and stock.
install:
- actions:
- RMDIR $GAMEDATA/SFJBRealEngines
- name: Exsurgent Engineering (DLL only)
home: http://forum.kerbalspaceprogram.com/threads/57833?p=773847&viewfull=1#post773847
via: url
url: https://github.com/careo/ExsurgentEngineering/raw/rework_smartergimbal/ExsurgentEngineering/obj/Release/ExsurgentEngineering.dll
build: false
category: support
visible: false
install:
- actions:
- MKDIR $GAMEDATA/ExsurgentEngineering/Plugins
- COPY $SRC/*.dll $GAMEDATA/ExsurgentEngineering/Plugins
- name: TreeLoader
home: http://forum.kerbalspaceprogram.com/threads/53192
via: spaceport
addonid: 36739
type: zip
version: 1.1.3
gamedata: true
category: support
description: |
Try a number of alternate tech trees.
- name: Active Texture Management (Basic)
home: http://forum.kerbalspaceprogram.com/threads/59005
via: url
url: https://github.com/rbray89/ActiveTextureManagement/releases/download/3-1-basic/ActiveTextureManagement-Basic-3-1.zip
version: '3.1'
category: support
incompatible:
- Active Texture Management (Aggressive)
description: |
Compacts textures so KSP uses less memory. The first time you start KSP with this installed, it will take a long time. It's much faster after that, though.
- name: Active Texture Management (Aggressive)
home: http://forum.kerbalspaceprogram.com/threads/59005
via: url
url: https://github.com/rbray89/ActiveTextureManagement/releases/download/3-1-aggressive/ActiveTextureManagement-3-1.zip
version: '3.1'
category: support
incompatible:
- Active Texture Management (Basic)
description: |
Aggressively compacts textures so KSP uses less memory. The first time you start KSP with this installed, it will take a VERY long time. It's much faster after that, though.
- name: Module Manager
home: http://forum.kerbalspaceprogram.com/threads/55219
via: url
url: http://www.sarbian.com/sarbian/ModuleManager_1_5_6.dll
version: 1.5.6
gamedata: true
category: support
visible: false
- name: MechJeb for All
home: http://forum.kerbalspaceprogram.com/threads/68142
via: url
url: https://copy.com/1IYqbVtmMESd/enMechJeb.zip?download=1
category: utility
requires:
- Module Manager
- MechJeb
description: |
From Enneract Space Industries, this is a Module Manager patch that adds MechJeb functionality to all command pods.
- name: AIES Antennas for RemoteTech2
home: http://forum.kerbalspaceprogram.com/threads/68142
via: url
url: https://copy.com/RjeJO7RgvP2r/enAIES-RemoteTech.zip?download=1
category: utility
requires:
- Module Manager
- Remote Tech 2
- AIES
description: |
From Enneract Space Industries, this is a Module Manager patch that adds RemoteTech functionality to AIES antennas.
- name: Tweakable Wheels
home: http://forum.kerbalspaceprogram.com/threads/68530
via: url
url: https://www.dropbox.com/s/toogrcufzwzc90o/TweakableWheels.zip
category: utility
requires:
- Module Manager
ignore:
- ModuleManager*.dll
- __MACOSX
description: |
Tweak the torque, power, brakes and more of individual wheels, giving you finer control over your rovers.
- name: Tweakable Everything
home: http://forum.kerbalspaceprogram.com/threads/64711
via: spaceport
type: zip
addonid: 50465
version: 0.6.6
category: utility
requires:
- Module Manager
ignore:
- ModuleManager*.dll
description: |
Makes a bunch of things tweakable in the editor, like solar panels, docking ports, gimbal settings, ladders, RCS, and more.
- name: RCS Build Aid
home: http://forum.kerbalspaceprogram.com/threads/35996
via: spaceport
type: zip
addonid: 20842
category: utility
version: 0.4.6
gamedata: true
description: |
Helps you position your RCS thrusters exactly where you need them to be.
- name: Enhanced Navball
home: http://forum.kerbalspaceprogram.com/threads/50524
via: spaceport
type: zip
addonid: 34117
version: '1.2'
category: utility
gamedata: true
description: |
Adds new vectors to the navball, and makes it easier to find markers.
- name: Navball Docking Alignment Indicator
home: http://forum.kerbalspaceprogram.com/threads/54303
via: spaceport
type: zip
addonid: 37300
version: '2'
category: utility
description: |
Adds a new vector to the navball, allowing you to align your ship easily with your target.
- name: Docking Port Alignment Indicator
home: http://forum.kerbalspaceprogram.com/threads/43901
via: spaceport
addonid: 27265
type: zip
version: '3.0'
category: utility
requires:
- Toolbar
ignore:
- 000_Toolbar
description: |
Adds a new display to help you align with a targeted docking port.
- name: RasterPropMonitor
home: http://forum.kerbalspaceprogram.com/threads/57603
via: url
url: https://github.com/Mihara/RasterPropMonitor/releases/download/v0.15/RasterPropMonitor.0.15.zip
version: '0.15'
category: interesting
requires:
- Module Manager
ignore:
- ModuleManager*.dll
description: |
Vastly improves the IVA experience by adding dynamic displays with real information to all stock command modules.
- name: Kerbal Space Industries MFD
home: http://forum.kerbalspaceprogram.com/threads/66198
via: url
url: https://www.dropbox.com/s/3ka7pmio8uwm3j4/KSI%20Aerospace%20Parts.zip
version: '1.2'
category: interesting
requires:
- RasterPropMonitor
description: |
Builds on RasterPropMonitor to give a very usable IVA experience. Fly an entire mission without ever looking outside your ship!
- name: Krags Planet Factory
home: http://forum.kerbalspaceprogram.com/threads/60318
via: spaceport
addonid: 43212
type: zip
category: interesting
gamedata: true
description: |
Adds new and challenging planets to explore!
- name: TAC Fuel Balancer
home: http://forum.kerbalspaceprogram.com/threads/25823
via: spaceport
addonid: 8745
type: zip
version: '2.3'
category: utility
description: |
Evenly transfer fuel into or out of multiple tanks, simultaneously!