Releases: Nenkai/FF16Tools
1.3.6
1.3.6
- nex/nxd: fix parsing of certain tables which could cause crashes due to dropped data.
- re-added GUI with packing features
Support
If this tool was useful to you, consider stopping by and donate on my ko-fi!
1.3.4
1.3.4
This main release adds nex file support. Conversion from/to SQLite is possible. Please refer to the readme for usage.
Changes since 1.3.1
- fix: non-normalized paths would cause packs to also fail building
- fix: regression/crash on
.path
/pack name handling - fix: potential null ref crash when packing.
1.3.3
1.3.3
This main release adds nex file support. Conversion from/to SQLite is possible. Please refer to the readme for usage.
Changes since 1.3.2
- fix: non-normalized paths would cause packs to also fail building
Changes since 1.3.1
- fix: regression/crash on
.path
/pack name handling
1.3.2
1.3.0
1.2.2
1.2.2
This release adds texture conversion support (.tex files to .png), aswell as the availability of a GUI for unpacking.
Usage
tex-conv -i <file paths or directory> [--recursive]
, or drag-drop directly.
Changes since 1.2.1
- fix: Various path sanitization/fixes
Changes since 1.2.0
- unpack: Proper folders are now extracted. A
.path
file is now created to preserve the original archive directory. - pack: try to pack with the
.diff
extension for easier modding.
Notes
- 3D textures are not yet supported.
- Textures using
R32G32_UINT
andR10G10B10A2_UNORM
formats are not yet supported. - Textures using
BC6
(HDR) are not yet supported. - Currently converts only to
.png
.
1.2.1
1.2.1
This release adds texture conversion support (.tex files to .png), aswell as the availability of a GUI for unpacking.
Usage
tex-conv -i <file paths or directory> [--recursive]
, or drag-drop directly.
Changes since 1.2.0
- unpack: Proper folders are now extracted. A
.path
file is now created to preserve the original archive directory. - pack: try to pack with the
.diff
extension for easier modding.
Notes
- 3D textures are not yet supported.
- Textures using
R32G32_UINT
andR10G10B10A2_UNORM
formats are not yet supported. - Textures using
BC6
(HDR) are not yet supported. - Currently converts only to
.png
.
1.2.0
1.2.0
This releases adds texture conversion support (.tex files to .png), aswell as the availability of a GUI for unpacking.
Usage
tex-conv -i <file paths or directory> [--recursive]
, or drag-drop directly.
Notes
- 3D textures are not yet supported.
- Textures using
R32G32_UINT
andR10G10B10A2_UNORM
formats are not yet supported. - Textures using
BC6
(HDR) are not yet supported. - Currently converts only to
.png
.