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KPCF_config.sqf
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KPCF_config.sqf
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/*
Killah Potatoes Cratefiller v1.1.0
Author: Dubjunk - https://github.com/KillahPotatoes
License: GNU General Public License v3.0 - https://www.gnu.org/licenses/gpl-3.0.html
Description:
Configuration file for various variables of the KP cratefiller.
*/
// The Base object is for the player interaction, so at these object you can open the dialog
KPCF_cratefillerBase = [
"Land_Cargo10_military_green_F"
];
// The Spawn object is the point where crates will spawn and acts the center for the KPCF_spawnRadius
KPCF_cratefillerSpawn = "Land_HelipadEmpty_F";
// This variable defines if the player will be able to spawn and delete crates
KPCF_canSpawnAndDelete = true;
// If set to "true" the item lists will be generated from the config
KPCF_generateLists = true;
// These variable defines the range where inventories can be edited
// Example: With an setting of 10 all objects in a radius of 10m from the center of the spawn object can be edited
KPCF_spawnRadius = 10;
// Defines the distance for the interaction (addAction / ACE)
KPCF_interactRadius = 5;
// Defines the available crates
KPCF_crates = [
"B_supplyCrate_F",
"CargoNet_01_box_F",
"Box_NATO_Ammo_F"
];
// Defines the blacklisted items
// Blacklisted items are used on every category with activated generatedLists and everytime on the magazines and attachments
// So this variable will ensure the block of unwanted items
KPCF_blacklistedItems = [
""
];
// ----- This Variable will only be used with activated generatedLists -----
// Defines the whitelisted items
// Whitelisted items will be added after the item detection to ensure the availability
KPCF_whitelistedItems = [
""
];
// ----- These Variables will be replaced with activated generatedLists -----
// Defines the available weapons
KPCF_weapons = [
"arifle_SPAR_01_snd_F",
"MMG_01_tan_F"
];
// Defines the available grenades
KPCF_grenades = [
"HandGrenade",
"MiniGrenade"
];
// Defines the available explosives
KPCF_explosives = [
"DemoCharge_Remote_Mag",
"ATMine_Range_Mag"
];
// Defines the available items
KPCF_items = [
"FirstAidKit",
"ToolKit"
];
// Defines the available backpacks
KPCF_backpacks = [
"B_FieldPack_cbr",
"B_AssaultPack_cbr"
];