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[Server] Changing levels to nt_shrine_ctg causes segfault #621
Comments
We might want to collect a list of maps that cause segfaulting, #592 is related. |
#28 is probably even more related |
bullet |
note that there was research into the topic in the discord, additionally there are "fixed" versions for bullet and shrine available (but their displacements are wacky, but seems to have fixed the crash) |
sth sth displacements power of 2 |
Would it be worthwhile to convert all of the "Map X crashes" issues into this meta issue: NeotokyoRebuild/neoAssets#1 ? Because trying to forward-port the old maps to be fully compatible might not be a worthwhile venture, if we can simply solve it by recompiling. |
Build Info
20240919_9e83cc3
Description
Changing levels on a dedicated linux server to
nt_shrine_ctg
causes a segfault. I've attached a crash dump for analysis. It likely happens with maps with displacements, but I cannot confirm that.To Reproduce
nt_shrine_ctg
(or anything presumably with displacements [unverified])Expected behavior
Server should be able to host
nt_shrine_ctg
without crashing.Actual behavior
Server segfaults and reboots.
Operating System
Version/Distro
Debian GNU/Linux bookworm 12.7, Kernel Linux 6.1.0-25-amd64
Machine's CPU
11th Gen Intel(R) Core(TM) i9-11900K
Machine's GPU
No response
GPU's driver
No response
Build's compiler
GNU 11.4.0
Additional context and Screenshots
0c51477b-fd37-4f08-8c99b8a7-94fbf829.dmp.txt
0c51477b-fd37-4f08-8c99b8a7-94fbf829.dmp
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