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GameServer.csproj
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<Project>
<PropertyGroup>
<BaseIntermediateOutputPath>..\build\GameServer\$(Configuration)\</BaseIntermediateOutputPath>
</PropertyGroup>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<AssemblyName>GameServer</AssemblyName>
<RunPostBuildEvent>OnOutputUpdated</RunPostBuildEvent>
<IntermediateOutputPath>..\build\GameServer\$(Configuration)\obj\</IntermediateOutputPath>
<OutputPath>..\build\GameServer\$(Configuration)\lib\</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup>
<AssemblyTitle>Dawn of Light - GameServer</AssemblyTitle>
<Description>Library containing server side emulating framework</Description>
<Copyright>Dawn of Light Development Team</Copyright>
<Company>Dawn of Light Development Team</Company>
<Product>DAoC Server Side Emulation Package - Dawn of Light</Product>
<NeutralLanguage>en</NeutralLanguage>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugType>Full</DebugType>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<Optimize>False</Optimize>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugType>None</DebugType>
<DefineConstants>TRACE</DefineConstants>
<Optimize>True</Optimize>
<DebugSymbols>false</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<RegisterForComInterop>False</RegisterForComInterop>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="log4net" Version="2.0.15" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageReference Include="Microsoft.Diagnostics.Runtime" Version="3.1.456101" />
<PackageReference Include="System.Diagnostics.PerformanceCounter" Version="8.0.0" />
<ProjectReference Include="..\DOLBase\DOLBase.csproj" Name="DOLBase" />
<ProjectReference Include="..\DOLDatabase\DOLDatabase.csproj" Name="DOLDatabase" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="config\logconfig.xml" />
<EmbeddedResource Include="config\invalidnames.txt" />
<TranslationFiles Include="language\**\*.txt" />
</ItemGroup>
<Target Name="CopyFiles" AfterTargets="AfterBuild">
<Copy SourceFiles="@(TranslationFiles)" DestinationFiles="@(TranslationFiles->'$(MSBuildProjectDirectory)\..\$(Configuration)\languages\%(RecursiveDir)%(Filename)%(Extension)')" />
</Target>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
</Project>