All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
- Fixed deployment event handlers executing while other games are managed
- Fixed engine injectors (SFSE excluded) being erroneously flagged as the Game Pass ASI Loader
1.10.2 - 2024-09-30
- Fixed CC plugins being detected as native.
- Minor fix to the deprecated FOMOD warning text.
1.10.1 - 2024-09-30
- Added ability to resolve native plugins through regexp patterns
- Added Shattered Space DLC plugin
1.10.0 - 2024-09-02
- Add support for latest save game version that was added in the August update
1.9.1 - 2024-08-14
- Fixed inability to report some loot sorting errors
1.9.0 - 2024-08-12
- Versioning tidy up
0.8.8 - 2024-08-12
- Improved error logging for failed ASI INI merges
- Improved error handling of LOOT errors
- Fixed potential attempts to write invalid mod entries to plugins file
0.8.7 - 2024-07-30
- Fixed native plugins added to plugins.txt file when Starfield.ccc is present
0.8.6 - 2024-07-29
- Adding fallback to playtime parser. (#16139)
0.8.5 - 2024-07-29
- Fixed hanging sort activity if LOOT is unavailable
- Refactored plugin enabler requirement check on migration
- Switch between the load order management methods, Drag and Drop (Default) or Rules-based (Classic).
- Added Sort via LOOT button to the Drag and Drop action bar to allow sorting.
- Added Save Games page using new Starfield Save Tool
- Vortex will now now attempt to ascertain LO using
Starfield.ccc
file (if it exists)
0.7.1 - 2024-06-12
- Fixed user facing names of requirements missing from different dialogs and notifications.
- Fixed Vortex incorrectly reporting about missing plugins
0.7.0 - 2024-06-11
- Tweaks to support latest Starfield update (v1.12)
- Added Creation Kit as a tool
- Added new native plugins to locked list
- SFSE/ASI Loader are now optional and can be downloaded via a notification at startup
- Fixed game version resolution issues for Xbox Game Pass
0.6.7 - 2024-03-19
- Removed all logic pertaining to the sPhotoModeFolder ini entry (Please add/remove/modify the ini entry manually if needed)
0.6.6 - 2023-12-20
- Added warning when resetting the plugins file.
- Load order is no longer removed when purging mods.
0.6.5 - 2023-12-14
- Added Xbox Game Pass specific information to help users avoid/fix the "This library isn't supported" error
- Fixed original bink file not hooked correctly for Xbox Game Pass
0.6.4 - 2023-12-13
- Fixed error when merging data folders as part of the directory junction functionality
- Fixed instance where plugins were still displayed as managed even when the mod was disabled
- Modified invalid/missing entries are no longer displayed in the load order page
0.6.2 - 2023-11-30
- Fixed error/crash when installing collections w/bundled mods.
- Guess what, the native plugins are back visually - still not written to the plugins.txt file though!
- Fixed "sTestFile" pattern matching skipping every other entry.
- Fixed UI issue where plugins deployed relative to the game's root were not considered to be managed by Vortex
- Modified native plugins are no longer serialized into the plugins.txt file
- Added ASI Loader installer
- Added ASI mod support
- Added support for merging INI files for ASI mods
- Added automatic plugin enabled downloader
- Added load order page
- Added ability to migrate sTestFile entries to the load order page during deserialization
- Added ability to enable/disable Vortex plugin management through the settings page
- Added Starfield stylesheet
- Added button to allow users to reset their plugins.txt file
- Modified build scripts to deploy stylesheets
- Fixed error when merging data folders as part of the directory junction functionality
0.5.7 - 2023-11-23
- Updated notification and dialog text
0.5.6 - 2023-11-06
- Modified stop patterns to install known injector type assemblies to the game's root folder
- Improved the stop patterns to deploy ini and txt files to root (also executables!)
- Starfield notifications now dismissed on game mode change
- Added migration capabilities for collections created with 0.4
- Added missing "sound" stop pattern
- Improved junction suppression/my games notification flow
- Fix for Add a notification for when Data folder exists in My Games
- Fix for SFSE installer false positives
- Improved invalid fomod detection
- Fomod install check will now only run for data folder modtype.
- Added a notification specifying the changes in the extension to the users.
- Mods installation logic now use stop patterns.
- Fix for Cater for mods that have redundant top-level folders
- Removed deprecated starfield installer.
- Added Data folder modType to support the new installation logic.
- Added check for incorrectly installed fomods.
- Added migration logic to seamlessly migrate 0.4 users to the new 0.5 stop patterns installation functionality.
- Fixed crash if Vortex is unable to create the folder junction.
- Improved error handling when merging mod directories.
0.4.4 - 2023-10-26
- Fix for An uncoverable error occurred - clicking on Use Junction
- Updated text for ini check notification and dialog
- Folder junction is tested and user is asked with a lot of warnings if they'd like to use this feature.
- Documentation added to modding.wiki for OneDrive and other cloud drive service issues
- The user is notified if
StarfieldCustom.ini
doesn't contain the bare minimum to enable modding. - If the ini file is fixed, it is done so without removing comments and
sPhotoModeFolder=Photos
is added to the[Display]
section instead of[General]
. - Fix for BA2/ESM files have other files stripped on install
- Fix for Does not install mods with BAT files AND valid data properly
- Symlink support has been disabled due to inconsistencies with files working\not working.
- Hotfix to disable the My Games Data folder workaround and StarfieldCustom.ini management from the previous release due to unforeseen issues.
- Anything in the Documents/My Games/Starfield/Data will be automatically moved to the game installation Data folder and a junction created that tricks the game into using that folder for all textures.
- A StarfieldCustom.ini will be created with minimal values if is not already present.
- Symlink support has been re-enabled as this appears to work (it didn't in Fallout 4/Skyrim).
- Fixed installing EXEs to the game root incorrectly.
- Warn the user if they try to install SKSE to a non-Steam version of Starfield.
- Added menu option to open photo mode folder
- Fixed a mistake in the code which lead root folder files to be deployed to the Data folder.
- Fixed an issue with files that start with "Starfield", "Root" or "Starfield Root" being extracted to the wrong place.
- Fixed an issue installing replacers where the folder name matches a plugin (e.g. Starfield.esm). This allows mods such as this to install correctly.
- Added toolbar option to open the Settings and AppData folders.
- Added a custom installer to restructure mod archives that aren't packed relative to the game root.
- Supports the installation of Starfield Script Extender.
- Starfield Script Extender has been added as a tool on the dashboard.
- Now supports mods without a "Data" top level folder.
- Supports use of "root", "Starfield" or "Starfield root" folders to signal Vortex to extract the files to the game root folder.
- Attempt to support ASI plugins (although they need to have a "Plugins" level to be installed properly).
- Initial release for basic mod support