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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

[1.10.4] - 2024-12-09

  • Fixed deployment event handlers executing while other games are managed

[1.10.3] - 2024-11-07

  • Fixed engine injectors (SFSE excluded) being erroneously flagged as the Game Pass ASI Loader

1.10.2 - 2024-09-30

  • Fixed CC plugins being detected as native.
  • Minor fix to the deprecated FOMOD warning text.

1.10.1 - 2024-09-30

  • Added ability to resolve native plugins through regexp patterns
  • Added Shattered Space DLC plugin

1.10.0 - 2024-09-02

  • Add support for latest save game version that was added in the August update

1.9.1 - 2024-08-14

  • Fixed inability to report some loot sorting errors

1.9.0 - 2024-08-12

  • Versioning tidy up

0.8.8 - 2024-08-12

  • Improved error logging for failed ASI INI merges
  • Improved error handling of LOOT errors
  • Fixed potential attempts to write invalid mod entries to plugins file

0.8.7 - 2024-07-30

  • Fixed native plugins added to plugins.txt file when Starfield.ccc is present

0.8.6 - 2024-07-29

  • Adding fallback to playtime parser. (#16139)

0.8.5 - 2024-07-29

  • Fixed hanging sort activity if LOOT is unavailable
  • Refactored plugin enabler requirement check on migration
  • Switch between the load order management methods, Drag and Drop (Default) or Rules-based (Classic).
  • Added Sort via LOOT button to the Drag and Drop action bar to allow sorting.
  • Added Save Games page using new Starfield Save Tool
  • Vortex will now now attempt to ascertain LO using Starfield.ccc file (if it exists)

0.7.1 - 2024-06-12

  • Fixed user facing names of requirements missing from different dialogs and notifications.
  • Fixed Vortex incorrectly reporting about missing plugins

0.7.0 - 2024-06-11

  • Tweaks to support latest Starfield update (v1.12)
  • Added Creation Kit as a tool
  • Added new native plugins to locked list
  • SFSE/ASI Loader are now optional and can be downloaded via a notification at startup
  • Fixed game version resolution issues for Xbox Game Pass

0.6.7 - 2024-03-19

  • Removed all logic pertaining to the sPhotoModeFolder ini entry (Please add/remove/modify the ini entry manually if needed)

0.6.6 - 2023-12-20

  • Added warning when resetting the plugins file.
  • Load order is no longer removed when purging mods.

0.6.5 - 2023-12-14

  • Added Xbox Game Pass specific information to help users avoid/fix the "This library isn't supported" error
  • Fixed original bink file not hooked correctly for Xbox Game Pass

0.6.4 - 2023-12-13

  • Fixed error when merging data folders as part of the directory junction functionality

0.6.3 - 2023-12-11

  • Fixed instance where plugins were still displayed as managed even when the mod was disabled
  • Modified invalid/missing entries are no longer displayed in the load order page

0.6.2 - 2023-11-30

  • Fixed error/crash when installing collections w/bundled mods.
  • Guess what, the native plugins are back visually - still not written to the plugins.txt file though!

0.6.1 - 2023-11-29

  • Fixed "sTestFile" pattern matching skipping every other entry.
  • Fixed UI issue where plugins deployed relative to the game's root were not considered to be managed by Vortex
  • Modified native plugins are no longer serialized into the plugins.txt file

0.6.0 - 2023-11-15

  • Added ASI Loader installer
  • Added ASI mod support
  • Added support for merging INI files for ASI mods
  • Added automatic plugin enabled downloader
  • Added load order page
  • Added ability to migrate sTestFile entries to the load order page during deserialization
  • Added ability to enable/disable Vortex plugin management through the settings page
  • Added Starfield stylesheet
  • Added button to allow users to reset their plugins.txt file
  • Modified build scripts to deploy stylesheets

0.5.8 - 2023-12-13

  • Fixed error when merging data folders as part of the directory junction functionality

0.5.7 - 2023-11-23

  • Updated notification and dialog text

0.5.6 - 2023-11-06

  • Modified stop patterns to install known injector type assemblies to the game's root folder
  • Improved the stop patterns to deploy ini and txt files to root (also executables!)
  • Starfield notifications now dismissed on game mode change

0.5.5 - 2023-11-02

  • Added migration capabilities for collections created with 0.4
  • Added missing "sound" stop pattern

0.5.4 - 2023-11-01

0.5.3 - 2023-10-31

  • Fomod install check will now only run for data folder modtype.
  • Added a notification specifying the changes in the extension to the users.

0.5.2 - 2023-10-31

  • Mods installation logic now use stop patterns.
  • Fix for Cater for mods that have redundant top-level folders
  • Removed deprecated starfield installer.
  • Added Data folder modType to support the new installation logic.
  • Added check for incorrectly installed fomods.
  • Added migration logic to seamlessly migrate 0.4 users to the new 0.5 stop patterns installation functionality.

0.4.5 - 2023-11-07

  • Fixed crash if Vortex is unable to create the folder junction.
  • Improved error handling when merging mod directories.

0.4.4 - 2023-10-26

0.4.3 - 2023-10-25

  • Folder junction is tested and user is asked with a lot of warnings if they'd like to use this feature.
  • Documentation added to modding.wiki for OneDrive and other cloud drive service issues

0.4.2 - 2023-10-22

0.4.1 - 2023-09-22

  • Hotfix to disable the My Games Data folder workaround and StarfieldCustom.ini management from the previous release due to unforeseen issues.

0.4.0- 2023-09-21

  • Anything in the Documents/My Games/Starfield/Data will be automatically moved to the game installation Data folder and a junction created that tricks the game into using that folder for all textures.
  • A StarfieldCustom.ini will be created with minimal values if is not already present.
  • Symlink support has been re-enabled as this appears to work (it didn't in Fallout 4/Skyrim).
  • Fixed installing EXEs to the game root incorrectly.
  • Warn the user if they try to install SKSE to a non-Steam version of Starfield.
  • Added menu option to open photo mode folder

0.3.0 - 2023-09-17

  • Fixed a mistake in the code which lead root folder files to be deployed to the Data folder.
  • Fixed an issue with files that start with "Starfield", "Root" or "Starfield Root" being extracted to the wrong place.
  • Fixed an issue installing replacers where the folder name matches a plugin (e.g. Starfield.esm). This allows mods such as this to install correctly.
  • Added toolbar option to open the Settings and AppData folders.

0.2.0 - 2023-09-05

  • Added a custom installer to restructure mod archives that aren't packed relative to the game root.
  • Supports the installation of Starfield Script Extender.
  • Starfield Script Extender has been added as a tool on the dashboard.
  • Now supports mods without a "Data" top level folder.
  • Supports use of "root", "Starfield" or "Starfield root" folders to signal Vortex to extract the files to the game root folder.
  • Attempt to support ASI plugins (although they need to have a "Plugins" level to be installed properly).

0.1.0 - 2023-08-29

  • Initial release for basic mod support