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[Suggestion] Overloaded Armor Bar and Armor Toughness Bar #1227

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ghost opened this issue Jun 1, 2019 · 3 comments
Closed

[Suggestion] Overloaded Armor Bar and Armor Toughness Bar #1227

ghost opened this issue Jun 1, 2019 · 3 comments
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Mod This issue relates to the addition, removal or testing of a mod Suggestion

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@ghost
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ghost commented Jun 1, 2019

yikies commented on Jun 1, 2019, 5:21 AM UTC:

these mods would be nice since a lot of the armor in this pack can really add up on your hud (they just make the armor and toughness bar overlap with different colors, similar to how mantle handles heart values over 20)

https://minecraft.curseforge.com/projects/overloaded-armor-bar

https://minecraft.curseforge.com/projects/armor-toughness-bar

edit: also would recommend Attribute Fix to fix the vanilla hard cap on certain values like armor

ps. thank you so much for this incredible pack my friend

This issue was moved by NillerMedDild from NillerMedDild/Enigmatica2#486.

@ghost ghost added Mod This issue relates to the addition, removal or testing of a mod Suggestion labels Jun 1, 2019
@ghost
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ghost commented Jun 1, 2019

NillerMedDild commented on Jun 1, 2019, 9:36 AM UTC:

All good suggestions, I will most likely add them.

My pleasure!

@ghost
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ghost commented Jun 1, 2019

NillerMedDild commented on Jun 1, 2019, 9:37 AM UTC:

/move e2es

@Frikkle
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Frikkle commented Jun 3, 2019

Just added them locally; works fine as far as I can judge and saves some screen space. Unfilled armor/toughness symbols will be hidden by default which looks neat imho.

Both are client side mods with no (known) impact on the server. A config change is necessary since the pack now render's the additional armor and toughness via Rustic's additional bars. These would be replaced by the new mods.
Change the following in rustic.cfg:

# if enabled, allows the armor meter to go beyond one row
# only one extra row will ever be rendered, because the armor stat is naturally capped at 30 [default: true]
B:"Extra Armor HUD"=false

# if enabled, adds a hud elemnt over the hunger meter to show armor toughness, if applicable [default: true]
B:"Armor Toughness HUD"=false

See the following screenshot for an impression in E2E (the yellow hearts are Runic Shielding).
image

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