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Draconium Armour requires too much RF to craft #1420
Comments
This issue was fixed very recently, please try updating. |
I have reinstalled both 1.71 and 1.72, they both have armour with RF of 1.4 billion, is this intentional? |
No that is not intentionally, but probably just a visual bug. Does it craft? |
Hey, not sure but may have spotted the issue. Just installed a fresh copy of 1.72 which installs ExtendedCrafting-1.12.2-1.5.5.jar The Changes max RF cost and RF/t from int to long was done in latest version ExtendedCrafting-1.12.2-1.5.6.jar |
Dammit, that's bad news. The new version causes issues with recipes as well, that's why I downgraded. Have you found other recipes that you can't craft? 2x Draconic Block -> 2x Charged Draconic Block for example? |
That one works fine for me, i would think that any recipe that needs more than 2^31-1 RF would either not craft or craft with an incorrect RF value, but on 1.72 I was able to craft the armour (using 1.4 billion RF) |
Thanks for the help! :D |
Modpack version
1.71
Issue
Hi, I posted this issue on the discord but it got no response. When I try to craft the draconic set using the crafting core, it says it requires 10 billion RF, which it does say in the Armor.zs file, but even with more than enough power, the progress bar will reset and stop crafting midway through
Videos online show it as requiring around 1.4 billion RF due to some integer overflow? Not sure
Logs
none
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