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Personal Nano Bot Beacon is overpowered #1584

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NovaBomber opened this issue Mar 26, 2020 · 4 comments
Closed

Personal Nano Bot Beacon is overpowered #1584

NovaBomber opened this issue Mar 26, 2020 · 4 comments
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Config Script This issue relates to scripts in general Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack Suggestion

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@NovaBomber
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Modpack version
1.77

Issue
The Personal Nano Bot Beacon from Environmental tech can make you invulnerable (with the exception of chaos dragon). If you get up to a tier 5 controller, it's possible to add 5 resistance modifiers and buff yourself to 100% damage reduction.

I would think capping it to resistance 4 or even 3 would nerf it enough.

@NielsPilgaard
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Thanks for the suggestion, I'll think about it :)

@NielsPilgaard NielsPilgaard added Suggestion Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack labels Mar 26, 2020
@NielsPilgaard
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I increased energy cost of it by 4x, which is the max. I cannot limit the total amount allowed.

@bibo38
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bibo38 commented Mar 28, 2020

I would suggest changing the recipe for the resistance modifiers. Otherwise this just feels like having the infinity armor from Avaritia mid game. I suggest to replace the shields in the recipe with infinity ingots or catalysts.

The (personal) nano bot beacon is already a great deal, having the ability to fly/heal/night vision/... in any dimension. Not having the protection modifiers is just a little constraint to prevent it from being op.

Furthermore there is also the option to give the player some resistance modifiers early on through the quest system (maybe for the tier 6 nano bot beacon).

@NielsPilgaard NielsPilgaard added Config Script This issue relates to scripts in general and removed Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack labels Mar 28, 2020
@NielsPilgaard
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NielsPilgaard commented Mar 29, 2020

So I went with nerfing the tier 5 / 6 controllers, as this isn't really an issue prior to tier 5 as far as I understand. Here are the recipes (in code)

# Personal Nano Beacon tier 5 + 6 harder recipes, to limit access to Resistance 5 (100% damage reduction)
recipes.remove(<environmentaltech:nano_cont_personal_6>);
recipes.addShapedMirrored("enigmatica_nano_cont_personal_6", <environmentaltech:nano_cont_personal_6>, 
[[<ore:blockCosmicNeutronium>, <ore:blockDraconiumAwakened>, <ore:blockCosmicNeutronium>],
[<ore:blockAethium>, <environmentaltech:nano_cont_personal_5>, <ore:blockAethium>], 
[<environmentaltech:mica>, <environmentaltech:modifier_null>, <environmentaltech:mica>]]);

recipes.remove(<environmentaltech:nano_cont_personal_5>);
recipes.addShapedMirrored("enigmatica_nano_cont_personal_5", <environmentaltech:nano_cont_personal_5>, 
[[<ore:blockCrystaltine>, <draconicevolution:draconium_block:1>, <ore:blockCrystaltine>],
[<ore:blockIonite>, <environmentaltech:nano_cont_personal_4>, <ore:blockIonite>], 
[<environmentaltech:mica>, <environmentaltech:modifier_null>, <environmentaltech:mica>]]);

Edit: Also gonna change Resistance Modifier, but haven't made the recipe yet

@NielsPilgaard NielsPilgaard added Status: Ready For Testing In-game testing of the issue is required Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack and removed Status: Ready For Testing In-game testing of the issue is required labels Mar 29, 2020
NielsPilgaard added a commit that referenced this issue Mar 29, 2020
SSyl pushed a commit to SSyl/Enigmatica2Expert-SSylTweaks that referenced this issue Apr 17, 2023
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Config Script This issue relates to scripts in general Status: Fixed In Next Release This issue has been fixed in the next (unreleased) version of the pack Suggestion
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