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IE Crusher Taking Ages To Crush Things #1841
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No that is absolutely not intended, in fact it's supposed to work 10 times faster than default. Thanks for letting me know :) |
Would just like to second this issue! The crusher still shows its animation, emits noise and drains power but it takes up to around 10 minuets to actually finish processing just one ore. I tried editing the speed of which the crusher operates in the config file but it did not seem to have any noticeable effect. |
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I've reported the issue on the IE issue tracker, fingers crossed they manage to fix it :) no ETA sadly, I'm not even sure they support 1.12 anymore. |
Hello. Did you fix that? I have it too |
Unfortunately not, and it won't get a fix from the IE developers. I have an idea that changing |
i tried it. and it doesn't work. also i tried to download older versions of the mod, but it doesn't work |
I actually dove in to the IE code, and they just don't use the config variables at all in this version. It's something that got fixed later. Edited to link to issue: BluSunrize/ImmersiveEngineering#4249 |
Well that sucks >< Do you happen to know if other multiblocks are affected? Does the press run at normal/faster speed for example? |
As far as I can see, these are effected: |
God dammit. I'll see if reverting to a working version is a possibility. |
Do you think it'd be possible to request permission to update the mod ourselves? |
No :/ |
I at least got permission to edit it myself for personal use so I'm going to test and see if changing it to 10 would even be a solution to the problem. The crusher worked in 1.81. Was this caused by updating the mod itself? Were there any other file changes done to Immersive Engineering that could've caused the problem? |
Oh, cool! |
Is it allowed to fix this bug through another mod tho? like using ASM or something... |
I can't say for sure, would need to read IE's license. Reverting to 0.12.92 fixes the bug though, so that's what I'll do :) |
What O_o Nice catch, thanks! |
Works like a charm! Thank you so much! |
Immersive engineering crusher takes ages to process ores. Setting these two config options to 1.0 fixes that problem. kranie321's suggestion in: EnigmaticaModpacks/Enigmatica2Expert#1841
Modpack version
1.82a
Issue
We have an IE Crusher pretty early on and powered it with 4 watermills (increased from 2 because we thought it didn't have enough power at first) but it takes several real life minutes to crush one item. Throwing in a stack of aluminum ore takes hours of turning the crusher on and off as it stops crushing after a while until you do that.
Is this intended? When I asked on reddit there are others having this problem as well.
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