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Copy pathDoor.tscn
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Door.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Door.gd" type="Script" id=1]
[ext_resource path="res://sprites/Door.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 10, 10 )
[node name="Door" type="Node2D"]
script = ExtResource( 1 )
locked = true
[node name="Sprite" type="Sprite" parent="." index="0"]
texture = ExtResource( 2 )
[node name="CollisionArea" type="Area2D" parent="." index="1"]
input_pickable = true
gravity_vec = Vector2( 0, 1 )
gravity = 98.0
linear_damp = 0.1
angular_damp = 1.0
audio_bus_override = false
audio_bus_name = "Master"
[node name="CollisionShape2D" type="CollisionShape2D" parent="CollisionArea" index="0"]
scale = Vector2( 0.4, 0.8 )
shape = SubResource( 1 )
_sections_unfolded = [ "Transform" ]