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NativeBuffer.h
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// Copyright (c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the ""License""); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
//
// THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT.
//
// See the Apache Version 2.0 License for specific language governing permissions and limitations under the License.
#pragma once
#include <wrl.h>
#include <wrl/implements.h>
#include <windows.storage.streams.h>
#include <robuffer.h>
#include <vector>
namespace NodeRT { namespace Buffer { namespace Utils {
// taken from http://stackoverflow.com/a/12125386/1060807
class NativeBuffer :
public Microsoft::WRL::RuntimeClass<Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::RuntimeClassType::WinRtClassicComMix>,
ABI::Windows::Storage::Streams::IBuffer,
Windows::Storage::Streams::IBufferByteAccess>
{
public:
virtual ~NativeBuffer()
{
}
STDMETHODIMP RuntimeClassInitialize(byte *buffer, UINT32 totalSize)
{
m_length = totalSize;
m_buffer = buffer;
return S_OK;
}
STDMETHODIMP Buffer(byte **value)
{
*value = m_buffer;
return S_OK;
}
STDMETHODIMP get_Capacity(UINT32 *value)
{
*value = m_length;
return S_OK;
}
STDMETHODIMP get_Length(UINT32 *value)
{
*value = m_length;
return S_OK;
}
STDMETHODIMP put_Length(UINT32 value)
{
m_length = value;
return S_OK;
}
private:
UINT32 m_length;
byte *m_buffer;
};
}}}