forked from arbruijn/d2x-xl
-
Notifications
You must be signed in to change notification settings - Fork 0
/
.in
160 lines (116 loc) · 3.49 KB
/
.in
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/* .in. Generated from configure.ac by autoheader. */
/* Define to enable console */
#undef CONSOLE
/* d2x major version */
#undef D2XMAJOR
/* d2x micro version */
#undef D2XMICRO
/* d2x minor version */
#undef D2XMINOR
/* Define if you want to build the editor */
#undef EDITOR
/* Define for faster i/o on little-endian cpus */
#undef FAST_FILE_IO
/* Define if you want a GGI build */
#undef GGI
/* Define to 1 if you have the declaration of `nanosleep', and to 0 if you
don't. */
#undef HAVE_DECL_NANOSLEEP
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H
/* Define to 1 if you have the <netipx/ipx.h> header file. */
#undef HAVE_NETIPX_IPX_H
/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H
/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H
/* Define to 1 if the system has the type `struct timespec'. */
#undef HAVE_STRUCT_TIMESPEC
/* Define to 1 if the system has the type `struct timeval'. */
#undef HAVE_STRUCT_TIMEVAL
/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H
/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Define if you want to build for mac datafiles */
#undef MACDATA
/* Define to disable asserts, int3, etc. */
#undef NDEBUG
/* Define if you want a network build */
#undef NETWORK
/* Define if you want an assembler free build */
#undef NO_ASM
/* Define if you want an OpenGL build */
#undef OGL
/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT
/* Define to the full name of this package. */
#undef PACKAGE_NAME
/* Define to the full name and version of this package. */
#undef PACKAGE_STRING
/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME
/* Define to the version of this package. */
#undef PACKAGE_VERSION
/* Define for a "release" build */
#undef RELEASE
/* Define if you have the SDL_image library */
#undef SDL_IMAGE
/* Define this to be the shared game directory root */
#undef SHAREPATH
/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Define if you want an SVGALib build */
#undef SVGA
/* define to not use the SDL_Joystick routines. */
#undef USE_LINUX_JOY
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
#undef WORDS_BIGENDIAN
/* Define if your processor needs data to be word-aligned */
#undef WORDS_NEED_ALIGNMENT
/* General defines */
#ifndef PACKAGE_STRING
#define PACKAGE_STRING PACKAGE " " VERSION
#endif
#define VERSION_NAME PACKAGE_STRING
#define NMONO 1
#define PIGGY_USE_PAGING 1
#define NEWDEMO 1
#if defined(__APPLE__) && defined(__MACH__)
#define __unix__
#endif
#ifdef __unix__
# ifdef GGI
# define GII_INPUT 1
# define GGI_VIDEO 1
# else
# ifdef SVGA
# define SVGALIB_INPUT 1
# define SVGALIB_VIDEO 1
# else
# define SDL_INPUT 1
# ifdef OGL
# define SDL_GL_VIDEO 1
# else
# define SDL_VIDEO 1
# endif
# endif
# endif
#endif
#ifdef __MINGW32__
# define SDL_INPUT 1
# ifdef OGL
# define SDL_GL_VIDEO 1
# else
# define SDL_VIDEO 1
# endif
#endif