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Inventory design rework #29

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neves768 opened this issue Dec 6, 2017 · 4 comments
Open

Inventory design rework #29

neves768 opened this issue Dec 6, 2017 · 4 comments

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@neves768
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neves768 commented Dec 6, 2017

Rework inventory design in order to do something similar to the original game.

@neves768
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neves768 commented Dec 6, 2017

6362827991215934988168930

@ghost ghost closed this as completed in 04a5180 Dec 31, 2017
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ghost commented Dec 31, 2017

Oops, didn't mean to close it

@ghost ghost reopened this Dec 31, 2017
@neves768
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neves768 commented Jan 4, 2018

Should we use most of MTA:DayZ icons or find/create new ones?

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ghost commented Jan 4, 2018

We can reuse some of them, but we'll probably need new ones

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