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Hello,
First of all, thank you very much for maintaining this plugin. You're awesome !
However, I have this error that occurs when a player logs in, in an area where there are locked things. It doesn't seem to be breaking the locks, but I think it's better to report it to you. Or maybe it's a ProtocolLib problem ? 🤔
The error happens many times, but I only pasted the first one.
Full traceback (46 lines)
[16:21:29] [Server thread/ERROR]: [LockettePro] Unhandled exception occured in onPacketSending(PacketEvent) for LockettePro
com.comphenix.protocol.reflect.FieldAccessException: No field with type java.util.List exists in class Integer.
at com.comphenix.protocol.reflect.StructureModifier.readInternal(StructureModifier.java:218) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.reflect.StructureModifier.read(StructureModifier.java:197) ~[ProtocolLib.jar:?]
at me.crafter.mc.lockettepro.DependencyProtocolLib$2.onPacketSending(DependencyProtocolLib.java:70) ~[LockettePro.jar:?]
at com.comphenix.protocol.injector.SortedPacketListenerList.invokeSendingListener(SortedPacketListenerList.java:195) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.SortedPacketListenerList.invokePacketSending(SortedPacketListenerList.java:149) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.PacketFilterManager.handlePacket(PacketFilterManager.java:535) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.PacketFilterManager.invokePacketSending(PacketFilterManager.java:516) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ProtocolInjector.packetQueued(ProtocolInjector.java:346) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ProtocolInjector.onPacketSending(ProtocolInjector.java:308) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ChannelInjector.processSending(ChannelInjector.java:436) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ChannelInjector.access$800(ChannelInjector.java:72) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ChannelInjector$3.handleScheduled(ChannelInjector.java:376) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ChannelInjector$3.onMessageScheduled(ChannelInjector.java:346) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.ChannelProxy$2.schedulingRunnable(ChannelProxy.java:127) ~[ProtocolLib.jar:?]
at com.comphenix.protocol.injector.netty.EventLoopProxy.execute(EventLoopProxy.java:95) ~[ProtocolLib.jar:?]
at net.minecraft.network.Connection.writePacket(Connection.java:435) ~[?:?]
at net.minecraft.network.Connection.processQueue(Connection.java:530) ~[?:?]
at net.minecraft.network.Connection.flushQueue(Connection.java:493) ~[?:?]
at net.minecraft.network.Connection.send(Connection.java:401) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.send(ServerGamePacketListenerImpl.java:2040) ~[?:?]
at net.minecraft.server.network.ServerGamePacketListenerImpl.send(ServerGamePacketListenerImpl.java:2026) ~[?:?]
at net.minecraft.server.level.ServerPlayer.trackChunk(ServerPlayer.java:2168) ~[?:?]
at net.minecraft.server.level.ChunkMap.playerLoadedChunk(ChunkMap.java:2136) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.level.ChunkMap.updateChunkTracking(ChunkMap.java:1617) ~[paper-1.18.2.jar:git-Paper-387]
at io.papermc.paper.chunk.PlayerChunkLoader$PlayerLoaderData.sendChunk(PlayerChunkLoader.java:875) ~[paper-1.18.2.jar:git-Paper-387]
at io.papermc.paper.chunk.PlayerChunkLoader.trySendChunks(PlayerChunkLoader.java:584) ~[paper-1.18.2.jar:git-Paper-387]
at io.papermc.paper.chunk.PlayerChunkLoader.tickMidTick(PlayerChunkLoader.java:741) ~[paper-1.18.2.jar:git-Paper-387]
at io.papermc.paper.chunk.PlayerChunkLoader.tick(PlayerChunkLoader.java:515) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.level.ServerChunkCache.tick(ServerChunkCache.java:906) ~[?:?]
at net.minecraft.server.level.ServerLevel.tick(ServerLevel.java:629) ~[?:?]
at net.minecraft.server.MinecraftServer.tickChildren(MinecraftServer.java:1593) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.dedicated.DedicatedServer.tickChildren(DedicatedServer.java:483) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.MinecraftServer.tickServer(MinecraftServer.java:1456) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1226) ~[paper-1.18.2.jar:git-Paper-387]
at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:316) ~[paper-1.18.2.jar:git-Paper-387]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
[16:21:29] [Server thread/ERROR]: Parameters:
net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket@63fd25cb[
a=-15
b=19
c=net.minecraft.network.protocol.game.ClientboundLevelChunkPacketData@13b19ed4
d=net.minecraft.network.protocol.game.ClientboundLightUpdatePacketData@4db7364f
ready=true
]
Thanks for reading, and have a nice day ! ^^
The text was updated successfully, but these errors were encountered:
Hello,
First of all, thank you very much for maintaining this plugin. You're awesome !
However, I have this error that occurs when a player logs in, in an area where there are locked things. It doesn't seem to be breaking the locks, but I think it's better to report it to you. Or maybe it's a ProtocolLib problem ? 🤔
My environment :
The error happens many times, but I only pasted the first one.
Full traceback (46 lines)
Thanks for reading, and have a nice day ! ^^
The text was updated successfully, but these errors were encountered: