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server.go
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server.go
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package profitbricks
import (
"context"
"net/http"
)
// Server object
type Server struct {
ID string `json:"id,omitempty"`
PBType string `json:"type,omitempty"`
Href string `json:"href,omitempty"`
Metadata *Metadata `json:"metadata,omitempty"`
Properties ServerProperties `json:"properties,omitempty"`
Entities *ServerEntities `json:"entities,omitempty"`
Response string `json:"Response,omitempty"`
Headers *http.Header `json:"headers,omitempty"`
StatusCode int `json:"statuscode,omitempty"`
}
// ServerProperties object
type ServerProperties struct {
Name string `json:"name,omitempty"`
Cores int `json:"cores,omitempty"`
RAM int `json:"ram,omitempty"`
AvailabilityZone string `json:"availabilityZone,omitempty"`
VMState string `json:"vmState,omitempty"`
BootCdrom *ResourceReference `json:"bootCdrom,omitempty"`
BootVolume *ResourceReference `json:"bootVolume,omitempty"`
CPUFamily string `json:"cpuFamily,omitempty"`
}
// ServerEntities object
type ServerEntities struct {
Cdroms *Cdroms `json:"cdroms,omitempty"`
Volumes *Volumes `json:"volumes,omitempty"`
Nics *Nics `json:"nics,omitempty"`
}
// Servers collection
type Servers struct {
ID string `json:"id,omitempty"`
PBType string `json:"type,omitempty"`
Href string `json:"href,omitempty"`
Items []Server `json:"items,omitempty"`
Response string `json:"Response,omitempty"`
Headers *http.Header `json:"headers,omitempty"`
StatusCode int `json:"statuscode,omitempty"`
}
// ResourceReference object
type ResourceReference struct {
ID string `json:"id,omitempty"`
PBType string `json:"type,omitempty"`
Href string `json:"href,omitempty"`
}
// ListServers returns a server struct collection
func (c *Client) ListServers(dcid string) (*Servers, error) {
url := serversPath(dcid)
ret := &Servers{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// CreateServer creates a server in given datacenter
func (c *Client) CreateServer(dcid string, server Server) (*Server, error) {
url := serversPath(dcid)
ret := &Server{}
err := c.Post(url, server, ret, http.StatusAccepted)
return ret, err
}
// CreateServerAndWait creates a server, waits for the request to finish and returns a refreshed resource
// Note that an error does not necessarily means that the resource has not been created.
// If err & res are not nil, a resource with res.ID exists, but an error occurred either while waiting for
// the request or when refreshing the resource.
func (c *Client) CreateServerAndWait(ctx context.Context, dcid string, srvid Server) (res *Server, err error) {
res, err = c.CreateServer(dcid, srvid)
if err != nil {
return
}
if err = c.WaitTillProvisionedOrCanceled(ctx, res.Headers.Get("location")); err != nil {
return
}
var srv *Server
if srv, err = c.GetServer(dcid, res.ID); err != nil {
return
} else {
return srv, nil
}
}
// GetServer pulls data for the server where id = srvid returns a Instance struct
func (c *Client) GetServer(dcid, srvid string) (*Server, error) {
url := serverPath(dcid, srvid)
ret := &Server{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// UpdateServer updates server with given properties and returns instance
func (c *Client) UpdateServer(dcid string, srvid string, props ServerProperties) (*Server, error) {
url := serverPath(dcid, srvid)
ret := &Server{}
err := c.Patch(url, props, ret, http.StatusAccepted)
return ret, err
}
// UpdateServerAndWait updates a server, waits for the request to finish and
// returns a refreshed instance.
// Note that an error does not necessarily means that the resource has not been updated.
// If err & res are not nil, a resource with res.ID exists, but an error occurred either while waiting for
// the request or when refreshing the resource.
func (c *Client) UpdateServerAndWait(
ctx context.Context, dcid, srvid string, props ServerProperties) (res *Server, err error) {
res, err = c.UpdateServer(dcid, srvid, props)
if err != nil {
return
}
if err = c.WaitTillProvisionedOrCanceled(ctx, res.Headers.Get("location")); err != nil {
return
}
var srv *Server
if srv, err = c.GetServer(dcid, res.ID); err != nil {
return
} else {
return srv, nil
}
}
// DeleteServer deletes the server where id=srvid and returns Resp struct
func (c *Client) DeleteServer(dcid, srvid string) (*http.Header, error) {
ret := &http.Header{}
err := c.Delete(serverPath(dcid, srvid), ret, http.StatusAccepted)
return ret, err
}
// DeleteServerAndWait deletes a server and waits for the request to finish
func (c *Client) DeleteServerAndWait(ctx context.Context, dcid, srvid string) error {
rsp, err := c.DeleteServer(dcid, srvid)
if err != nil {
return err
}
return c.WaitTillProvisionedOrCanceled(ctx, rsp.Get("location"))
}
// ListAttachedCdroms returns list of attached cd roms
func (c *Client) ListAttachedCdroms(dcid, srvid string) (*Images, error) {
url := cdromsPath(dcid, srvid)
ret := &Images{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// AttachCdrom attaches a CD rom
func (c *Client) AttachCdrom(dcid string, srvid string, cdid string) (*Image, error) {
data := struct {
ID string `json:"id,omitempty"`
}{
cdid,
}
url := cdromsPath(dcid, srvid)
ret := &Image{}
err := c.Post(url, data, ret, http.StatusAccepted)
return ret, err
}
// GetAttachedCdrom gets attached cd roms
func (c *Client) GetAttachedCdrom(dcid, srvid, cdid string) (*Image, error) {
url := cdromPath(dcid, srvid, cdid)
ret := &Image{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// DetachCdrom detaches a CD rom
func (c *Client) DetachCdrom(dcid, srvid, cdid string) (*http.Header, error) {
url := cdromPath(dcid, srvid, cdid)
ret := &http.Header{}
err := c.Delete(url, ret, http.StatusAccepted)
return ret, err
}
// ListAttachedVolumes lists attached volumes
func (c *Client) ListAttachedVolumes(dcid, srvid string) (*Volumes, error) {
url := attachedVolumesPath(dcid, srvid)
ret := &Volumes{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// AttachVolume attaches a volume
func (c *Client) AttachVolume(dcid string, srvid string, volid string) (*Volume, error) {
data := struct {
ID string `json:"id,omitempty"`
}{
volid,
}
url := attachedVolumesPath(dcid, srvid)
ret := &Volume{}
err := c.Post(url, data, ret, http.StatusAccepted)
return ret, err
}
// GetAttachedVolume gets an attached volume
func (c *Client) GetAttachedVolume(dcid, srvid, volid string) (*Volume, error) {
url := attachedVolumePath(dcid, srvid, volid)
ret := &Volume{}
err := c.Get(url, ret, http.StatusOK)
return ret, err
}
// DetachVolume detaches a volume
func (c *Client) DetachVolume(dcid, srvid, volid string) (*http.Header, error) {
url := attachedVolumePath(dcid, srvid, volid)
ret := &http.Header{}
err := c.Delete(url, ret, http.StatusAccepted)
return ret, err
}
// StartServer starts a server
func (c *Client) StartServer(dcid, srvid string) (*http.Header, error) {
url := serverStartPath(dcid, srvid)
ret := &Header{}
err := c.Post(url, nil, ret, http.StatusAccepted)
return ret.GetHeader(), err
}
// StopServer stops a server
func (c *Client) StopServer(dcid, srvid string) (*http.Header, error) {
url := serverStopPath(dcid, srvid)
ret := &Header{}
err := c.Post(url, nil, ret, http.StatusAccepted)
return ret.GetHeader(), err
}
// RebootServer reboots a server
func (c *Client) RebootServer(dcid, srvid string) (*http.Header, error) {
url := serverRebootPath(dcid, srvid)
ret := &Header{}
err := c.Post(url, nil, ret, http.StatusAccepted)
return ret.GetHeader(), err
}